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BB Global (English) > [assist!] first testing release!

[assist!] first testing release! (thread closed)

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751.74 in reply to 751.73
Date: 10/29/2007 4:16:37 PM
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shouldnt blocking be higher for PG/SG.....



I'm not sure... do they have any contribution as far as blocking is concerned?


feels like outside def. and blk should be a thing when opponents try to shoot from outside....the higher blk the higher % to blk the shot, and out def increase it...


But then again... in rules it says this:

Shot Blocking: Will help to block shots. Not very useful for perimeter players.

yeah know...but..but...okey, i give up...maybe not put any weight there

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751.75 in reply to 751.64
Date: 10/29/2007 9:14:46 PM
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For Italian Translation please contact me...

This Post:
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751.76 in reply to 751.1
Date: 11/1/2007 1:57:50 AM
Overall Posts Rated:
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when i open the link http://www.buzzerbeater.org/BBWeb/cbbpproster.aspx
there is no download, there are just HTML-codes or something like that

This Post:
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751.77 in reply to 751.76
Date: 11/1/2007 2:04:26 AM
Overall Posts Rated:
744744
Right click the link, choose "save link as..."

After the link is saved, re-start assist!, and that should work.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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751.78 in reply to 751.77
Date: 11/1/2007 2:27:52 AM
Overall Posts Rated:
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How does Assist keep track of evolution? If we save the file under the same name all the time, it is going to overwrite the old one...

This Post:
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751.79 in reply to 751.77
Date: 11/1/2007 2:32:26 AM
Overall Posts Rated:
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thanks, but theres a error i think:
at "lineup" every player has the some in every position
for example:

T.Müller: PG: 4.4 SF:4.4 PF: 4.4 C:4.4 SG:4.4
B.Müller: PG 5.0 SF:5.0 PF:5.0 C:5.0 SG: 5.0
and so on

This Post:
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751.80 in reply to 751.78
Date: 11/1/2007 2:46:20 AM
Overall Posts Rated:
744744
How does Assist keep track of evolution? If we save the file under the same name all the time, it is going to overwrite the old one...


Personally, I add the date to the xml file when saving (i.e. "cbbpproster_26oct.aspx"). I am unsure if this is necessary, but I've done so to be safe.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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751.81 in reply to 751.79
Date: 11/1/2007 2:49:38 AM
Overall Posts Rated:
744744
The lineup is designed for the user to set the weights for each skill for each position. Click on the "edit parameters" link, and go from there. There are suggestions earlier in this thread from uflorin and BB-Domenico, among others. You just have to see what works best. And feel free to share your results with the community

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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751.82 in reply to 751.81
Date: 11/1/2007 3:07:12 AM
Overall Posts Rated:
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There are suggestions earlier in this thread from uflorin and BB-Domenico, among others


I changed my latest quotes with these. However, they are just my opinions, of course. They have not been radically changed, just implremented a suggestion from BB-Domenico.

2.0;1.0;4.0;3.0;5.0;6.0;1.0;6.0;2.0;1.0;3.0;1.0;1.0;1.0;2.0;1.0;5.0;3.0;5.0;3.0;3.0;3.0;2.0;1.0;3.0;1.0;1.0;1.0;2.0;1.0;4.0;4.0;3.0;3.0;3.0;3.0;3.0;3.0;4.0;3.0;1.0;1.0;2.0;1.0;5.0;4.0;2.0;2.0;4.0;1.0;4.0;4.0;5.0;3.0;1.0;1.0;2.0;1.0;3.0;1.0;1.0;2.0;3.0;1.0;5.0;5.0;5.0;4.0;1.0;1.0


This Post:
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751.83 in reply to 751.82
Date: 11/1/2007 4:23:54 AM
Overall Posts Rated:
744744
There are suggestions earlier in this thread from uflorin and BB-Domenico, among others


I changed my latest quotes with these. However, they are just my opinions, of course. They have not been radically changed, just implremented a suggestion from BB-Domenico.

2.0;1.0;4.0;3.0;5.0;6.0;1.0;6.0;2.0;1.0;3.0;1.0;1.0;1.0;2.0;1.0;5.0;3.0;5.0;3.0;3.0;3.0;2.0;1.0;3.0;1.0;1.0;1.0;2.0;1.0;4.0;4.0;3.0;3.0;3.0;3.0;3.0;3.0;4.0;3.0;1.0;1.0;2.0;1.0;5.0;4.0;2.0;2.0;4.0;1.0;4.0;4.0;5.0;3.0;1.0;1.0;2.0;1.0;3.0;1.0;1.0;2.0;3.0;1.0;5.0;5.0;5.0;4.0;1.0;1.0



For some reason, my pimp center looks lousy with these. Perhaps too much focus on jump shot for inside guys

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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751.84 in reply to 751.83
Date: 11/1/2007 4:31:11 AM
Overall Posts Rated:
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Actually I didn't put too much on jump shot for centers, and I only got to that after some suggested it. Might lower it but if I do it will only be by a very little, from 3 to 2, after all, centers do score.

take a look at this link, if you wish.

(http://www.ehow.com/how_15455_size-centers-skills.html)

Also, if you don't mind, BB me with the stats for your player, I might try to eyeball him to see if he's really off from how I would evaluate him.

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