Recently I have participated in a number of discussion on the forums discussing issues surrounding the game engine. As recently I have been trying to use our Game Engine to simulate NBA games I have been thinking quite a lot about this, and as a result was a bit over eager to discuss game engine issues with just about anyone.
Unfortunately, I think my discussions have in fact had some unfortunate consequences. I really underestimated the seriousness with which people would analyze everything that I said, and as I made most of my posts quickly and in a conversational tone I think some things were not clear and many of them flat out wrong. I don't want people to get misinformation because of my conversational tone or rush to respond to a post. The game engine is a complicated sophisticated simulation with many elements, it is therefore very difficult to make statements which are 100% accurate, as some of the questions don't have a proper answer. In fact probably the only way to be 100% truthful is to reveal exactly what the code is.. and we don't want to do that for many reasons. Of particular concern is some of the quantitative statements I made. As a scientific thinker i speak a language which is quantitative, though in many cases what I am doing is essentially making quantitative analogies which focus on one component of a complex system, ignoring many others, in order to make a rhetorical point. This can imply that this simplistic quantitative model is the only right one, when in fact it is not.
Additionally, because I am a BB, people tend to take my opinions on possible changes as strong evidence that a change is actually going to occur. This is not true on many levels. First, I am a scientist by training and so am very prone to making hypothesis freely and then being proven wrong. For instance, in the outside shooting argument, although I said that I felt outside shooting teams had it tough.. it has been brought to my attention that maybe this isn't factually true. Second, as I tried to make clear in my posts, I am very sensitive to the fact that changes in the game have fairness implications across the board, so even if i was convinced that a change was more realistic, or more fun, etc.. doesn't mean that I would support making it or BuzzerBeater would decide to implement it. Finally, I am not the only one whose opinion matters. Obviously we have internal debates about these issues and for the issues I have mentioned recently we have not had any such debate.
So..... In an attempt to clean up the mess that I have made, I am going to add a disclaimer to all of these posts linking to this explanation in hopes that it will prevent people from being misled. I will not being clarifying some of the statements, because to do so would require revealing more about the Game Engine than we care to. This disclaimer should also make it clear that just because I said I had sympathy or support for such a change does not mean that the change will happen. Only official announcements made to the BuzzerBeater community at large should be taken as fact. This is a matter of fairness both to those who read the post and those who don't.
Finally, I'd like to apologize to those who I might have upset or rankled in the process as well as the community at large for the hubbub this created and unfortunately will probably continue to create.