Thats why i say Jumpshot + Jumprange + Random factor = %FG. Not the amount of shots taken.
You and I discussed this before in another thread (and via PM) and I still must admit that this is almost too overwhelming for me to try and wrap my tiny brain around. But I keep trying.
I have foggy recollections of discussions with GMs and BBs when I fist began playing (~4 months ago) about how your team "chooses" its shots; but I was likely too dull to understand then, and I'm too lazy to try and find those threads now. But what I do have, is the Rules:
The central part of the game engine is how the half court offense/defense works. The general idea is that a team gets a series of opportunities to score. What kind, and what the quality of those opportunities are is a function of the offense they are running, the matchups between the offensive players and their defenders. A player must decide whether the opportunity presented is good enough to take a shot… this of course changes as a function of amongst other things… the shot clock, the players experience, the score of the game, the history of the quality of shots the team has seen recently, the offense the team is running, and whether that rookie shooting guard of yours thinks he knows better than the coach does how good he is at making jump shots.
I'm not too certain if that's just flavorful speech there; but that last bit kinda sounds like your "personality"/random factor. But I copied that part of the rules here as I thought it also might explain why the guys we expect to be good shooters shoot poorly, and vice versa. Why did the player take the shot he took? Was the shot clock near zero? Was he inexperienced, and didn't know any better? Was your team behind by double-digits and he took a 3-pointer when he had no decent looks from behind the arc?
The thing I have the hardest time wrapping my head around is this collection of words
"...the history of the quality of the shots the team has seen recently,..."
. I mean, I think I understand the concept, but can any of us really say we
know what that means?
I, too, have guys who love to shoot 20+ shots per game. Some games they hit better than 50%; other times I find myself screaming "stop shooting, Carlos, you twat!!" at the match viewer. I also have guys who are great shooters when they actually decide to shoot. They just don't shoot very often...
With 4 PF and 3 TO and only 9 points you don't deserve even a minus grade.
I really think we need to know more about how defense is factored into ratings.