Whether its a game design issue is up for the community to decide.
I disagree, lots of well managed teams throw games.
The game is designed for teams to have depth and rotate players more then teams do in real life.
Thanks for dodging my point, but even that petty comment isn't all that true. I'd guess that the designers value their customers a little more then you.
A team that doesn't throw games is managed better than a team that does, therefore this _is_ an issue of poor management
I'm pretty sure that a BB team with 15 decent players won't have to throw a game, ever. So no, this is not true.
And lastly, while user feedback is definitely important, I am pretty sure that the desigers hae a vision of what their game should look like, and don't expect users to design it for the
That team is better managed then a team that doesn't throw games it doesn't have much chance of winning and ends up demoting.
A team with 15 decent players could easily lose more games then a team with 9 good players and 6 scrubs. A team that has 15 decent players on the road against a team with 9 good players might be wise to TIE and start the weaker of the 15 decent players and aim to win games they have a better chance in.
And worse managed that a team that doesn't throw games and ends up not demoting. I think we're running in circles here.
A team with 6 scrubs has either (a) given up on the cup, (b) given up on the league, or (c) running his 9 good players to the ground. So the total win tally can easily go the other way, either.