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Stamina

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This Post:
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12250.8 in reply to 12250.7
Date: 1/14/2008 7:12:01 PM
Overall Posts Rated:
303303
this is a game, and stamina is needed.


I don't make a concrete connection between those two statements...

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This Post:
00
12250.9 in reply to 12250.8
Date: 1/14/2008 7:16:54 PM
Overall Posts Rated:
66
he probably means an computerbasketballsimulation needs the stamina-skill...

mmh for me also the staminadowns is bit to brutal...

From: brian

To: CitB
This Post:
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12250.10 in reply to 12250.9
Date: 1/14/2008 7:35:28 PM
Overall Posts Rated:
576576
When you're injured or not playing much, stamina going down = realistic

When you're playing regularly for months, stamina stays atrocious/pitiful = not realistic

When one player is low in stamina, making the whole team run the whole week due to the one out of shape player = not realistic

I'm pretty big on the "realism" thing, otherwise you become more of a neo-sport fantasy then a simulation.

Edited by brianjames (1/14/2008 7:38:07 PM CET)

Last edited by brian at 1/14/2008 7:38:07 PM

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From: Bevzil

This Post:
00
12250.12 in reply to 12250.11
Date: 1/14/2008 8:11:17 PM
Overall Posts Rated:
7474
And why is it important???

From: Bevzil

This Post:
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12250.14 in reply to 12250.13
Date: 1/14/2008 8:19:31 PM
Overall Posts Rated:
7474
Well, that could easily be related with Game Shape!!! Normally, when someone can play the whole game, you say he's in good shape... Will you ever ask a person: 'How's your stamina going?' I don't think so...

Stamina should be something more permanent, and drop during time, while the Game Shape is something that should be able to change rapidly... At least I think so...

Edited by Bevzil (1/14/2008 8:20:38 PM CET)

Last edited by Bevzil at 1/14/2008 8:20:38 PM

From: Bevzil

This Post:
00
12250.16 in reply to 12250.15
Date: 1/14/2008 8:32:24 PM
Overall Posts Rated:
7474
Yeah, but if you are faster you cannot lose your speed in a month... The same goes for stamina... It should be something that players gain through playing for quite some time... Let's say, if a player don't play for a year, his stamina drops to atrocious...

And I have a suggestion regarding stamina... Why can't it be more like Enthusiasm in BB??? I mean, every player should have some basic value, let's say respectable... If he's not playing, he drops, but as soon as he starts to play, the stamina goes toward respectable... You can train stamina to a higher lever, but eventually, with time when not trained, it drops to respectable...

I just don't know what about the playing time then?

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