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victories of banned teams

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From: CrazyEye

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202529.8 in reply to 202529.5
Date: 11/14/2011 5:17:31 PM
Overall Posts Rated:
959959
i cant put examples now, cause they (you) dont let me xddddddddd

but now i know a banned team in spanish IV division (there are 256 leagues) that have a 3-0 record and now he will finish with a 3-19 and for that 3 first teams is unfair to have played against a cheater that can get an upper salary for win those 3 matches


i could give you examples, where your suggestion is very unfair instead of making it fair. So you don't fight unfairness with it, you just distribute the unfairness another way. Look at point 3 especially at cup time this is important, but also later through tie strategies and training.

And in bottom leagues, there could be also the case, that botified teams get a new owner and should he loose all games?

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202529.9 in reply to 202529.8
Date: 11/14/2011 9:47:35 PM
Overall Posts Rated:
766766
Yes this is true - might i also add that a user doesn't neccassarily know that a team has been banned for cheating, all we see is the team turn bot.

So as far as we know, he just hasnt logged on. Some user's may suspect another user is cheating, report him, and then notice that he turns bot some time later, and deduce that he has been banned.

But because they do not release information about if a team has been banned or not, how would you ever know for sure?

I do agree with the idea in principle. In real life, league teams that are caught cheating get zero league points, and finish last, or equivilent.... but because the end result of a banned team is the same result as a team going bot, you would need to apply this rule to teams turning bot, which, i dont think is fair/feasable.


This Post:
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202529.10 in reply to 202529.9
Date: 11/15/2011 5:37:45 AM
Overall Posts Rated:
959959
I do agree with the idea in principle. In real life, league teams that are caught cheating get zero league points, and finish last, or equivilent.... but because the end result of a banned team is the same result as a team going bot, you would need to apply this rule to teams turning bot, which, i dont think is fair/feasable.


the other problem is, that in real live starters could mostly play all games when they are healthy, there isn't a tie/normal/ct setting at least not with those big effects. And you don't play trainees 48 minutes, instead of your still trainable star.

Also mostly in real live cheating teams get, loose some point without giving them the other teams

This Post:
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202529.12 in reply to 202529.1
Date: 11/15/2011 6:42:20 AM
Overall Posts Rated:
105105
after being cesored by italian gm
No need to take that to serious.
If your suggestion had been good, it will be executed. If not, then it will not.

i return to say the same in others words, although he on his own words, the ones works for not closing threads as a rifleman
the suggestion goes for giving a banned team, whatever it be, a final record of 0-22, cause if a team wins 5, 10 or 15 matches cheating, it will be much advantage for the rest of the teams that have to play after ban takes effect
if someone is banes its suppose that all his victories were been cheating and logic says that the match must go for the other team
The thing is that a team may use different effort level along the season, effor they cannot use, and will affect their enthusiasm on following games.
Telling the truth, it is an issue that is annoying, but one with no solution that I can think of right now.

I guess that as you (and I) will get to higher leagues, the rate of those scenarios will dramatically decrease.

This Post:
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202529.14 in reply to 202529.13
Date: 11/15/2011 7:04:08 AM
Overall Posts Rated:
105105
but the game is for everybody, not only for high level leagues ;););)
Yes, that is true, but on this case i'm just not sure that there is any good solution for that situation.
Maybe playing the same as that team played until that moment will be somewhat improvement.
Maybe using a better BOT players, but this is not a simple coding solution.

From: CrazyEye

This Post:
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202529.16 in reply to 202529.11
Date: 11/15/2011 7:14:17 AM
Overall Posts Rated:
959959
one thing is a fined team and other a banned team ...

in first case u are correct, and loose points without giving them, in second case, all matches against that team are won by other teams


the next six weeks, the other teams had to still win the games. After he getting a bot yes, the situation change. Could be also cases, where the ownership change, shortly after a season but this is the same like becoming inactive in most of the cases.
And also playing against the banend teams, is different them cause it affect your weekly streategy. As i said before, normally you TIE one game a week, and maybe let your weaker trainee play, for a very long time of my career, i played to win one game mostly a week. So making the decision to beat the cheating team with succes, while another team forfeit against it would be unfair too.

And even banned teams, just get automated relegated at the end of the season, but not all their games get changed if they aren't manipulated the games directly, at least if you aren't in the turkish football league. And this also happens here.


Last edited by CrazyEye at 11/15/2011 7:14:45 AM

This Post:
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202529.18 in reply to 202529.16
Date: 11/15/2011 8:05:04 AM
Overall Posts Rated:
766766
i guess a good way of thinking about this scenario is what has happened in one league here in australia (not basketball)

The team was discovered cheating from previous years (like, 2003, 2004, but only discovered in 2010). They won the championship those years, but were found having breached the salary cap.

So what happened?

The league made their championships null and void for those years they won it (note they did NOT award the championship to the team that finished 2nd).... the league basically changed all the records to state 'Team X won but were later convicted of salary cap breaches)..
so really, it is best to think of a cheating team like that. you cannot go back in time and change your effort/enthusiasm/training minutes/merchandise etc etc etc from a game against a team that cheated. If it was Carl Lewis and Ben Johnson in 1988 olympic finals, that is a lot simplier solution..... but buzzerbeater is not and too complex to 'award' teams who played against the cheater.
it is what it is and I would personally prefer it if the BB's spent more effort in catching cheaters, rather than implemting something that rewards other teams when cheating is found out. Just my two cents :)
PS: The BB's do a fantastic job at catching cheaters, well done to them, keep up the good work. The game would die if you didnt do your good work.


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