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Suggestions > Realistic anti-tank 12 man roster

Realistic anti-tank 12 man roster

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This Post:
22
275674.8 in reply to 275674.7
Date: 12/9/2015 4:44:13 AM
Overall Posts Rated:
16031603
Well, if sb. forces me to staff X players I will quit the game instaneneously!!!111!

For me a 5-man lineup has been a lot of fun so far, it makes my life much easier and takes a lot of pressure from me - so forcing me to get 7 junk players AND give them minutes would be pretty annoying and I don't see how this would improve the game.

The GS system, rotations, training and realism in general are debateable for sure, but this suggestion is no part of a possible solution I think.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
22
275674.9 in reply to 275674.1
Date: 12/23/2015 10:45:41 PM
Overall Posts Rated:
1818
Wouldn't this in effect lower the salary floor? If my salary floor is 200k, each spot will be charged 1/20 (so, 10k). Having 12 10k guys means I will have to pay 120k per week. In comparision, with the salary cap I pay 200k per week.