BuzzerBeater Forums

Help - English > Rubber band effect

Rubber band effect

Set priority
Show messages by
From: MichTodd

This Post:
00
284361.8 in reply to 284361.7
Date: 1/8/2017 6:28:48 PM
Hemet Hooligans
III.9
Overall Posts Rated:
4949
That's good info, thanks!

From: lvess

This Post:
00
284361.9 in reply to 284361.7
Date: 1/8/2017 7:38:20 PM
Delaware 87ers
II.3
Overall Posts Rated:
316316
It seems like the recommendations posted in the forums are in conflict on which skill training order creates the biggest elastic effect for inside training.

One recommends IS --> ID --> SB/RB.

Another recommends SB --> RB --> ID --> IS.

Perhaps both create the same level of elastic effect but it seems unlikely that two different strategies would do that for the same skills.

Now the idea situation would be for a manager to train one player on one order and a second player on another at the same time and see what happens. Unfortunately that isn't possible right now.

This Post:
00
284361.10 in reply to 284361.9
Date: 1/13/2017 5:53:39 AM
Overall Posts Rated:
14901490
It depends what you want to punt.

SB is the fastest training of all inside skills, therefore it would makes sense to train it first, especially if you plan to punt IS. IS on the other hand can be trained with 1v1 and JS so it can be trained with outside skills more than any other inside skill (the only other is ID if you train OD) AND most notably gains speed from JS.

Between ID and IS and ID and SB, as a general rule it's a good idea to take Coach Parrot track the sublevels and check which one trains faster. Even though SB trains faster than ID, at some point the positive elastic effect of SB on ID will be strong enough for ID to overtake SB in speed.

This Post:
00
284361.11 in reply to 284361.10
Date: 1/13/2017 6:56:44 AM
Overall Posts Rated:
197197
It depends what you want to punt.

SB is the fastest training of all inside skills, therefore it would makes sense to train it first, especially if you plan to punt IS. IS on the other hand can be trained with 1v1 and JS so it can be trained with outside skills more than any other inside skill (the only other is ID if you train OD) AND most notably gains speed from JS.

Between ID and IS and ID and SB, as a general rule it's a good idea to take Coach Parrot track the sublevels and check which one trains faster. Even though SB trains faster than ID, at some point the positive elastic effect of SB on ID will be strong enough for ID to overtake SB in speed.


elastic effect is cool and stuff.

i just wonder if training SB while the player is 18/19 years old to make SB high enough to improve the elastic effect on ID and then training ID when the player is older is more efficient than training ID while he's younger (thus train faster) and then train SB (which is the fastest) when the player is older.

Last edited by LA-Bernspin at 1/13/2017 6:58:25 AM