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Training Needs an Overhaul

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325503.8 in reply to 325503.7
Date: 10/15/2024 8:22:05 AM
QQguest
I.1
Overall Posts Rated:
357357
When we discuss issues related to training positions, please make sure to include this summary of opposing views (323722.8).

From: js8

This Post:
22
325503.9 in reply to 325503.7
Date: 10/15/2024 8:31:51 AM
Optic Fibres
EBBL
Overall Posts Rated:
571571
Second Team:
Wānaka Lakers
Thanks, and I agree that point isn't to make training easier

But it does make training easier? Rather than forcing teams to train players by fielding them for 48+ minutes per week, you're suggesting to supplement some of their training by 'practice'.

It's not the training system that is causing little diversity in player pool, it's the salary formula. Fix that and you can create guards with high PS, you can create bigs with high JS and managers find ways to make new salary efficient monsters.

From: tough
This Post:
44
325503.11 in reply to 325503.10
Date: 10/15/2024 8:49:51 PM
Mountain Eagles
III.1
Overall Posts Rated:
883883
Second Team:
Ric Flair Drippers
I am open to changing training up, make it a point to earn training slots and ease the effectiveness of it. However one opportunity I see a lot with the training system and the buffs given to incentivize training is the value of a skill now.

When I'm speaking to value of a skill, I'm talking about the word colossal or legendary. Even those players above level legendary (20+) these skills are a dime a dozen now. You do a TL search for Outside Defense = 20+ and you will see 49 players.

Driving skill 20 or above is 135 players. 52 players for Jump shot.

If a skill is truly to be level colossal or legendary, there should be some sort of difficulty with earning that skill. The joy of getting the skill to legendary; the hard work and the glory of waking up that Friday morning to see your player get that skill pop should be celebrated. Right now the value of these skills are at its lowest point due to the decreasing manager pool. The player base will now be inflated further due to the Lebron effect aging players later. You will see 38+ age players play effortlessly in top tier leagues with the right staff in place; 40+ age players playing in 2nd and 3rd tier divisions regularly.

I agree we need to change the training, however we do need to revisit the value of skills and the difficulty doing so.


3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
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From: tough

This Post:
44
325503.14 in reply to 325503.12
Date: 10/15/2024 10:02:01 PM
Mountain Eagles
III.1
Overall Posts Rated:
883883
Second Team:
Ric Flair Drippers
I will disagree with some of the statement right there. You can get a 140+ TSP player around age 24 as long as you have the right facilities and the right training acumen. After that getting to 150/160 is rather simple. What I'm trying to convey is that it should be a great accomplishment for trainers to stick with a plan and reach a player to those extreme heights. The Lebron effect and any other training change to make training "easier" will just inflate the player market of this kind of build of players, limiting the overall impact of these players and damaging the integrity of the game.

I'm aware NT training is until their early 30s, I've trained numerous players and advise NT coaches on plans internally for the USA. Having hundreds of these players make the game stale. I'm not saying we shouldn't reward these trainers, they deserve their money and if not money, they deserve gathering the fruits of their labor building a strong, competitive top level team. My opinion is that training has gotten simpler with the training buffs and it should be a challenge to get players to 160+ level TSP.

Last edited by tough at 10/15/2024 10:02:24 PM

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
This Post:
11
325503.18 in reply to 325503.17
Date: 10/17/2024 7:48:43 AM
In Portugal we achieved 150 TSP by end of 24, without going the typical route of 1v1, instead a lot of trainings were mixed in and we achieved the same results as the others, so as long as you have the right facilities indeed you can get a player to 140 TSP.

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