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Economy (thread closed)

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From: Kukoc

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152075.81 in reply to 152075.80
Date: 7/22/2010 2:10:12 AM
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And theres a guy which in our league sold all his players. so not only he will get 1st pick, but he will have somwhat 400k+ in a week until the end of season, which is OK I think, but not with the current TL - for such money, in one season being passive, you can buy 2 well rounded player and relegation isnt that much of a disadvantage, as he will regroup and come back stronger. Dont get me wrong. I have no wories about myself, couse I have plan and am consistently following it and if there is better manager, let it be.
Your thinking is flawed here, with prices down, the first pick is not really a moneymaker. Also as the arena revenue is a bigger factor, going down one level will hurt his income more than anything. If you want to train a player for 5-6 seasons, why do you want to sell him? Like I have said before, you should train for your own team (it's not practical to train those Legend pot players fully 5-6 seasons, unless you want a NT starter), if you train for TL, then I would say 5-6 seasons is too much. Training for TL more than a season per player is a waste of money and time. Buying those 18 yo high pot players for 2-3mil seems pointless, unless you want to shape him into your team member and to be honest, you should get players with pot that you can keep at your income level.

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152075.82 in reply to 152075.80
Date: 7/22/2010 2:14:20 AM
Overall Posts Rated:
196196
the only real problem in the economy is the wild swings in inflation and deflation it has from season to season, one season an 18 yr old mvp trainee is worth 2 mil , a team tanks in hope of hitting that jackpot, the team gets the mvp to find the market is in deflation and he is now only worth 500k. that is clearly unfair and is really the only thing that needs stablising


That I think is the problem. Currently the prices are so low, that yesterday a 50k salary allround SG (with ID at 9 and other skills) just for 2M. And theres a guy which in our league sold all his players. so not only he will get 1st pick, but he will have somwhat 400k+ in a week until the end of season, which is OK I think, but not with the current TL - for such money, in one season being passive, you can buy 2 well rounded player and relegation isnt that much of a disadvantage, as he will regroup and come back stronger. Dont get me wrong. I have no wories about myself, couse I have plan and am consistently following it and if there is better manager, let it be. But if you can buy 1-2 well rounded players jus because the drop down in TL I think is wrong. What kind of motivation is to train player 5-6 seasons and getting the money that a guy doing literrally nothing, gets in a season? I like training system in BB. I really do - I think it is one of the most interesting parts in the game, but for extra work, you should get extra money.


I think this post sums up the problem better than the disparity between Italy II. and Japan I. and USA V. etc

Sadly now, any new big change in the economy will have too big an impact on certain teams (either positive or negative) so I fear this is it.

I just hope that training returns dont cause managers to lose interest and that teams dont go inactive temporarily for a season or so because they work out this could be a shorter path to building more cash reserves.

This Post:
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152075.83 in reply to 152075.82
Date: 7/22/2010 2:23:35 AM
Overall Posts Rated:
458458
I think it will become a common strategy in the future. Sort of like rebuilding, only refinancing. There is currently one team doing it in Thailand. When he decides to spend his nest egg, he will be unbeatable for a number of seasons. It will be my best option in about two seasons because my players are no longer valuable on the TL, although they are very good players with very low salaries. I don't think I will go that way, opting instead to try a new experiment when my team finally gets too old to take the floor.


Once I scored a basket that still makes me laugh.
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152075.84 in reply to 152075.81
Date: 7/22/2010 2:29:23 AM
Overall Posts Rated:
458458
Your thinking is flawed here. Perhaps having a high potential player (one that can be trained so that his skills are higher than the skills of a lower potential player) on your team will help you win ball games. Perhaps training to sell and use the profits to buy older better players is a good strategy. Perhaps buying a player for 60k and training him for 3 seasons so you can sell him for 1million isn't a waste of time. Your idea of how to manage is just one way to go, not the right way or the only way.

Once I scored a basket that still makes me laugh.
This Post:
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152075.85 in reply to 152075.84
Date: 7/22/2010 3:11:05 AM
Overall Posts Rated:
13361336
I agree with you, that it's not the only way. But if you choose another path and later on come whine about your decision, that seems wrong to me. If I play 2-3 defence the whole season and come whine here that I get hammered by outside offences, would that be right? If you make a plan for 5 seasons to train a player for TL, you take a risk, if you get to that 5-th season and can't sell him for what you would have liked, then that plan was a bust (it does not matter why you could not sell him, market plunder, too many managers training for TL etc). With risking there is a chance for better rewards and for bigger busts. I would also like to keep constructing my arena this season, but I have to upgrade my roster a bit to be able to keep my team as a playoff team, before I can start the arena building again. That's called adapting. So if you want to avoid big surprises, start training for your team, not for anyone else (that involves picking the right potential for your trainee).
Tanking a season with 0 players - I think this option is not really for competitive countrys (yes, it's my view so it does not have to be 100% waterproof). So you make 5,6mil per season + your player sales. You demote, you will have to buy a competitive team with 5,6 mil extra cash. How much will you lose in income being in divII? You will have to be better than teams already running near 0 income. Thus you can't really make money week to week. Trying to find great player at the start of the season may take you weeks, thus costing you HC in the finals. What will happen if you can't promote. These are the questions you need to think about before going for that strategy. If you opt for that strategy and succeed, then all is well, if you are stuck in divII for 3 seasons, who is to blame then? Just like using cash to buy a monster player before playoffs, if you promote then paying him the 2,5mil + 450k/week was a good choise, if you can't promote then you have just wasted the money on his salary and his resale (which also might take several weeks), where you lose on sell price + tax.
So all I am saying is: you should choose a tactic that if something goes wrong you can let it go and take it like a man. When you risk and lose, then there is noone else to blame, but yourself. This game is always changing (is it improving, that's for everyone to decide on their own, I think it's improving constantly) and you should adapt accordingly. The basics still remain the same, it's not like JR determines how good your team rebounds starting season 14.

Last edited by Kukoc at 7/22/2010 3:17:55 AM

This Post:
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152075.86 in reply to 152075.85
Date: 7/22/2010 3:32:35 AM
Overall Posts Rated:
458458
I agree with you that you shouldn't whine if your plans fail. But that is human nature. I think by far the biggest mistake players make in this game (other than using 2-3 zone) is to expect the parameters to be rigid, especially on the TL.
I don't think tanking a season with 0 players is going to be the way refinancing happens. I see it more as dropping your salary by 300-400k , hiring locals to help your merch, and trying to finish near the bottom. That is what the Thai team is doing, and it is working. I do not know about this strategy in other countries, but it seems like a pretty good idea in small one like mine.

Once I scored a basket that still makes me laugh.
This Post:
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152075.87 in reply to 152075.86
Date: 7/22/2010 3:43:26 AM
Overall Posts Rated:
13361336
Yep, we will have to wait and see how that plan works out.

From: Newton07

To: red
This Post:
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152075.88 in reply to 152075.77
Date: 7/22/2010 4:49:44 AM
Overall Posts Rated:
3535
While I will grant there may be some small economic issues, the scale many are trying to take it to just shows a clear lack of understanding of how to run their team.

please. please my lord, tell me how to successfully run my team!!! :)

You have a set amount of money you can make, thats is, no more, no less. So to say you need more money is a fallacy off the bat.

Only a few people in this thread are asking for more money. Most are instead concerned with the fact that the amount of money you can make is too variable from season to season... in particular for those who have been trying to make money by training players and selling them.

From: zyler

This Post:
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152075.89 in reply to 152075.88
Date: 7/22/2010 9:27:14 AM
Overall Posts Rated:
217217
your kidding right your making fun of the 1post in this thread that hit the nail on the head so to speak.

From: Glugs

This Post:
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152075.90 in reply to 152075.88
Date: 7/22/2010 12:13:12 PM
Overall Posts Rated:
1616
Well like in real life of course the amount of money you can make is variable. One of the things I believe the makers of BB tried to do was to make the market economy as much of a free market as possible. So prices will fluctuate up and down depending on the choices of the managers and not because they have been preset by any developer.

It makes sense then that some seasons trainees go for a lot more than in other seasons because it is the managers who are deciding to pay that much. In seasons where there are not many great trainees or players, the price they will get for those players is much higher and vice versa. This is similar to a sport where there is no salary cap. Owners/managers bid and go after whoever they want within their price range.

Also, I think it is important to note that for the most part you are competing with the members of your league (as someone said before). So even though you may be outbid on the transfer market by someone from another country, it does not impact you as much (although you may be sad because they can get better players than you). I think this makes training draft picks and trainees to keep for the future of your team much more important, because the draft picks you get are the ones that noone else will be able to outbid you on. And if your draft was not that good, that is the way drafting works in the real world of sports as well. You take a risk, looking at the skills or potential and just hope for the best.



Last edited by Glugs at 7/22/2010 12:13:57 PM

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