playing TIE on the road is dangerous against almost any team. Playing TIE on the road against a crunch is almost a sure loss, unless there is a huge difference between the teams.
Playing at home one can risk a TIE and have good chances, but if the opponent isn't a lot weaker and crunches, it's still dangerous.
In most conditions playing crunch is the worst possible choice any manager can make during a season , unless it's a Play-off crunch. The penalty of a crunch is so high, chances of getting anywhere are gone, unless you are a lucky bastard. But hoping for luck doesn't show much tactical ability.
Crunch is only for those who have no goals of reaching anything decent, it's used to get just 1 step further and then give up.
This is okay as far as it's the team's choices. The real pain is for the team getting it against himself, and possibly some others as well.
I could try to explain numerous situation in which this 1 game affects the entire rest of a league's outcome, but won't, just rest asured a cruncher often decides other teams chances of reaching their goals. And that should not be the case. Teams should reach their goals by own capability, not because soe other team there crunched the other team there...
I've been telling this for a long long time, and luckely BB came up with the PO-crunch and PO-normal formats, which indeed already helps a lot. Still I feel the problem is now shifted a littlebit to the earlier time in a season.
I'd like to see the effects of the crunch be reduced, and then I mean the negative effect afterwards.
If the negative effect afterwards would be reduced, it would become a reasonable option to pick, while still having chances of reaching certain decent goals afterwards. It would be a choice of CT-normal-TIE. Get an extra win and try to not loose next, or try to keep it normal and win each game, but risk a loss here and there, or go for TIE in the easy games, or to sacrifice a game to get a few more afterwards.
As it is now, only the last two are valid, the crucnh option is now more like: do I want to win this game and get 1 more round, loosing at least the next 5 of my games...
Ofcourse this is not valid in bot-leagues or leagues where there is a huge difference between teams. But overtime most leagues will become fairly balanced in teamstrength. And then crunch is just no decent option...
Maybe others have different opinions?
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