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Midseason News: Exciting things to come

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This Post:
11
282669.83 in reply to 282669.82
Date: 12/8/2016 11:52:45 AM
Overall Posts Rated:
301301
Indeed the change was minor, biggest rise i had was 7k (without training).
The point here is that the primary reason for the raise was to balance the salary for LI guards which it did to some effect.
To prevent a big fuss they kept it small (could be more from my point of view) and somewhat lowered the salary for pure A-skill builds. They also increased the cost of things like PA for C which in turn leads to the result that a team with 2 LI guards and 2 Li bigs (high IS, low secondaries) saw a total drop in salary because the raise for guards was outweighted by the decrease for the bigs, while teams build for e.g. motion saw a raise for all players.

Punishing high TSP player training by lowering the value of such players (higher salary) while decreasing LI team salary was not exactly what the announced no matter how minor the change was.

This Post:
00
282669.84 in reply to 282669.83
Date: 12/8/2016 5:15:01 PM
Superhelden
III.3
Overall Posts Rated:
191191
Second Team:
TV Harheim
Indeed the change was minor, biggest rise i had was 7k (without training).
The point here is that the primary reason for the raise was to balance the salary for LI guards which it did to some effect.
To prevent a big fuss they kept it small (could be more from my point of view) and somewhat lowered the salary for pure A-skill builds. They also increased the cost of things like PA for C which in turn leads to the result that a team with 2 LI guards and 2 Li bigs (high IS, low secondaries) saw a total drop in salary because the raise for guards was outweighted by the decrease for the bigs, while teams build for e.g. motion saw a raise for all players.

Punishing high TSP player training by lowering the value of such players (higher salary) while decreasing LI team salary was not exactly what the announced no matter how minor the change was.


Completely agreed!

From: Foto

This Post:
11
282669.85 in reply to 282669.83
Date: 12/8/2016 6:05:11 PM
Totwart
ACBB
Overall Posts Rated:
31503150
Second Team:
Furabolos
I still don't get your point. I'm really trying to understand how is it that PFs with high OD having more salary benefits LI teams.
The inside players who have less salary are the ones who worst could defend motion or run and gun, so I still don't understand how it benefits LI teams either.
Outside players with high JS and JR and low IS have less salary. I don't think iit's good for LI teams either.
I would accept that you think that the change should have been higher or that it will not stop people prefer a LI team, but I don't understand how this measure is punishing motion (unless you want to play motion with guards with 16IS and PFs and Cs with 15OD and PA)

From: Robard

To: Foto
This Post:
44
282669.86 in reply to 282669.85
Date: 12/9/2016 3:33:52 AM
Overall Posts Rated:
301301
I still don't get your point. I'm really trying to understand how is it that PFs with high OD having more salary benefits LI teams.


Are you seriously suggesting that all those 18 IS, 14 ID, 12 Reb center in third league got a raise in salary due to their high OD?


The inside players who have less salary are the ones who worst could defend motion or run and gun, so I still don't understand how it benefits LI teams either.


The success of LI primarily depends primarily on guards.
LI guards with low JS, JR but 20 OD and 20 IS have a better efficiency per cost of ownership ratio than outside guards.
(cost of ownership depends on salary and training cost, the latter influences TL purchase prices if you dont train yourself)
With cheaper guards, LI teams can afford big men with more IS to overpower the ID an outside team can afford after paying for their more expensive outside guards while suppressing game flow with their high OD guards.
You are right that LI bigs on top teams do have OD but Li bigs were always about scoring more than your opponent, not defense.



Outside players with high JS and JR and low IS have less salary. I don't think iit's good for LI teams either.


They do, but not on top teams. IS is, with the current engine, quite important on guards, even for outside oriented tactics.
A 18 JS, 18 JR, 18 OD, 13 IS guard had a smaller percentage salary raise than a 5 JS, 5 JR, 20 OD, 20 IS guard but since its total salary was much higher to begin with the net raise was about equal if not more. This is due to the change appearing to be linear on IS, not exponential with e.g. the first 10 points of IS rather cheap with a steep increase once you close in on 20.


I would accept that you think that the change should have been higher or that it will not stop people prefer a LI team, but I don't understand how this measure is punishing motion (unless you want to play motion with guards with 16IS and PFs and Cs with 15OD and PA)


The reason i talk about LI is that this was given as the reason for the change.
I would indeed like to run motion with exactly those kind of players, yes.

To summarise: the intention to remove LI team salary advantage was missed with the change (in my humble opinion) but more important, the change penalizes high TSP training by increasing the cost of ownership for those players, which (in my humble opinion again) is 180 degrees from what they should do.
If you want faster training for more players on TL you could just increase the number of available staff by 50% or increase training speed by 20% or something similar.

I am feeling a bit strange explaining fundamentals to an EGM, so if you dont get my point again i will give up ;)
Have a nice day.



Last edited by Robard at 12/9/2016 3:35:54 AM

This Post:
00
282669.87 in reply to 282669.86
Date: 12/9/2016 3:41:37 AM
Superhelden
III.3
Overall Posts Rated:
191191
Second Team:
TV Harheim
Lets just wit for the season opening post, maybe it comes with some explanations about the changes and the reasoning behind.

From: Nicolas

This Post:
11
282669.88 in reply to 282669.86
Date: 12/9/2016 4:42:24 AM
Tbilisi Mavericks
Umaglesi Liga
Overall Posts Rated:
6666
I think there is no reason not too agree with your post. On top of that, I think that the suggested change of 3pt line in the previous season (making it little closer to the net, thus encouraging outside oriented players and tactics and rising the 3pt%) wasn't that noticeable either and didn't seem to reflect on good JS/JR player percentages.

From: Knecht

This Post:
00
282669.89 in reply to 282669.88
Date: 12/9/2016 5:03:06 AM
Overall Posts Rated:
16031603
I think there is no reason not too agree with your post. On top of that, I think that the suggested change of 3pt line in the previous season (making it little closer to the net, thus encouraging outside oriented players and tactics and rising the 3pt%) wasn't that noticeable either and didn't seem to reflect on good JS/JR player percentages.


I think that there was an complaint, that 3p% was too high now. Not sure what happened with that though.

IMO: the problem with 3point shooting isn't the %age, but the low volume though.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Nicolas

This Post:
00
282669.90 in reply to 282669.89
Date: 12/9/2016 5:19:28 AM
Tbilisi Mavericks
Umaglesi Liga
Overall Posts Rated:
6666
On NT level, on the example of our team it didnt look like that case. Anyways, any attempt to balance inside vs outside tactics should be welcomed

From: Knecht

This Post:
00
282669.91 in reply to 282669.90
Date: 12/9/2016 5:24:51 AM
Overall Posts Rated:
16031603
On NT level, on the example of our team it didnt look like that case. Anyways, any attempt to balance inside vs outside tactics should be welcomed


I did not have the impression either, but as its quite hard to collect some data, I have no clue what the truth is.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
282669.92 in reply to 282669.89
Date: 12/9/2016 5:42:48 AM
Overall Posts Rated:
14901490
I think that there was an complaint, that 3p% was too high now. Not sure what happened with that though.

IMO: the problem with 3point shooting isn't the %age, but the low volume though.
It happened that I'm building a Moutinho-style app which I will keep for myself and that I will use to analyse this.

My problem is with a specific team which I'm keeping an eye on, who has much higher guarded and over defense 3pt FG% than salary (vs OD of the defenders) would suggest. I think 3pt FG% is probably about right at the moment, but when I finish my tool and when I put in all games from a season we can discuss how league averages and advanced stats compare to real life.

This Post:
00
282669.93 in reply to 282669.92
Date: 12/9/2016 5:52:32 AM
Overall Posts Rated:
16031603
I think that there was an complaint, that 3p% was too high now. Not sure what happened with that though.

IMO: the problem with 3point shooting isn't the %age, but the low volume though.
It happened that I'm building a Moutinho-style app which I will keep for myself and that I will use to analyse this.

My problem is with a specific team which I'm keeping an eye on, who has much higher guarded and over defense 3pt FG% than salary (vs OD of the defenders) would suggest. I think 3pt FG% is probably about right at the moment, but when I finish my tool and when I put in all games from a season we can discuss how league averages and advanced stats compare to real life.


The percentages might be right, but the shooting volume does not match the skills imo. Maybe this is a shortcoming of the engine, but in my opinion a better shooter should see [(many) more] shots from outside - no matter which tactic you are running.

Right now you can cut down your sharpshooters to almost zero 3-point attempts with the right tactic. That should not happen.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
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