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Why oh why is your jumpshot so high?
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From:
CrazyEye
This Post:
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193114.84
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193114.83
Date: 8/6/2011 7:50:48 AM
Overall Posts Rated:
959
can please all calm a bit down, i hate it to delete post but this discussion is about of drifting of to much and gets personal.
Thank you.
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From:
Ref
This Post:
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193114.85
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193114.84
Date: 8/6/2011 12:32:24 PM
Overall Posts Rated:
17
Didn't read all the posts but take a look at this guy
(6879068)
he has 18+ js/jr and look at his 15 season stats when he played against strong competition only 41%fg ; 33%3pt ..Actually i looked at tl for +16 js/jr guys and its hard to find one with good % that plays agaisnt strong competition...
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From:
Xsago
This Post:
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193114.86
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193114.85
Date: 8/6/2011 2:09:14 PM
Overall Posts Rated:
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I didn't read all posts but from my experience i can say that FG% is extremely dependent on many factors not just JS. Some of those are:
- tactics employed (how well the tactics suit your player)
- offensive flow (passing of teammmates)
- JR, DV and IS depending on the types of shots taken (closely related to tactics employed)
- opposing defender OD (self-explanatory)
- pace (slow pace results in better shot attempts and better FG%)
- ST and EXP late in the game
All in all JS is not the "end all be all" skill for shooting but is still important. I have owned a player with low JS and i can tell you low JS is a huge problem.
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From:
SplitJ
This Post:
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193114.88
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Date: 8/11/2011 10:32:57 PM
Overall Posts Rated:
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I guess it depends on the type of offense you play?
Ideal SG for inside offense would be something like:
Jump Shot: prodigious Jump Range: wondrous
Outside Def.: legendary Handling: wondrous
Driving: prodigious Passing: wondrous
Inside Shot: proficient Inside Def.: respectable
Rebounding: respectable Shot Blocking: respectable
obviously DR and PA is more important here. IS to go along with DR will draw a lot of fouls from SG without ID and SB. dont need that much JS and JR for him to thrive.
ideal SG for outside offense (RNG not motion):
Jump Shot: legendary Jump Range: stupendous
Outside Def.: legendary Handling: wondrous
Driving: wondrous Passing: sensational
Inside Shot: respectable Inside Def.: strong
Rebounding: respectable Shot Blocking: respectable
I just think each offense differs too much from another aside from the LP and LI so you cant just make a SG suitable for all offense. isolation offense, you might need a 300-400k SG.
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From:
Knightmare_22
To:
Wolph
This Post:
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193114.89
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193114.70
Date: 8/12/2011 9:09:44 AM
Overall Posts Rated:
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if passing makes a difference in FG% than i probably shoulda read this thread before i bought this player yesterday.
Weekly salary: $ 14 001
Role: draws a paycheck
(BuzzerBeta)
DMI: 30800
Age: 32
Height: 6'8" / 203 cm
Potential: allstar *
Game Shape: inept
Jump Shot: wondrous Jump Range: proficient
Outside Def.: strong Handling: prolific
Driving: proficient Passing: pitiful
Inside Shot: average Inside Def.: average
Rebounding: awful Shot Blocking: atrocious
Stamina: inept Free Throw: prolific
Experience: proficient
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From:
Mathcorejay
To:
TerFu
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193114.91
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Date: 8/12/2011 1:30:14 PM
Overall Posts Rated:
204
That's part of the equation. However, there's another factor coming into play. Whenever a player has the ball, he has to decide whether it's better to shoot the ball now or pass it on (or drive to the basket). Better passing for a player means that passing up instead of taking a bad shot is going to happen more often, in turn increasing a players' Shooting% (while decreasing his shot attempts).
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From:
Prashant
To:
Wolph
This Post:
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193114.93
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193114.92
Date: 8/12/2011 9:13:08 PM
Overall Posts Rated:
23
PG passing should be at least prominent to make good move to make a basket.
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