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Suggestions > New Merchandise Income[Official Thread]

New Merchandise Income[Official Thread]

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This Post:
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315010.85 in reply to 315010.84
Date: 7/21/2022 2:04:34 PM
Valencia B.C.
A1
Overall Posts Rated:
5555
I thought it was a good idea and this isn't a sudden change that you have to build your roster around or gives a big boost on the value of players like it happened with 33 year olds. I believe this change would have helped players with big or huge salaries cause their value in the TL plummeted.

This Post:
22
315010.92 in reply to 315010.89
Date: 7/21/2022 4:15:25 PM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
875875
Second Team:
Sofia Alpha Dogz
It has been said already, but I will reiterate - just decrease the exponential coefficient so that top player salaries (250-300k right now) decrease ~20% to 200-240k. This will decrease all players' salaries ofc but lower salaries will be decreased less, thus effectively making top players more cost-efficient and will improve their value in two different ways.

If it were up to me I wouldn't touch anything else in the formula for two reasons:

1) Because it is fast and easy to implement and convenient to test that way and the chances of "unleashing hell" are minimal

2) Because it is better for the game to maintain a certain level of discrepancy in the cost/effectiveness of skills. Otherwise one would basically just need to know the salary to know how effective the player is/could be.

This Post:
00
315010.93 in reply to 315010.92
Date: 7/21/2022 4:20:09 PM
Wasted Potential
II.1
Overall Posts Rated:
465465
Second Team:
Hazards to Society
I like the idea of decreasing the exponential coefficient.

Additionally, to comment on changing other things in the salary formula, if there is a change to how much different skills cost in comparison to another, this change would need to take place slowly over the course of 10 seasons in order to give managers appropriate time to adjust their training plans accordingly.

Training in this game requires years of planning, so a quick change to how much certain skills cost could ruin years of work by managers as their builds quickly become less effective.

Last edited by Mediocrity at 7/21/2022 4:22:03 PM

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