For those of us who haven't followed the NT a lot (and new USA users), we have heard a lot about your disagreements with JP, but we have not seen you articulate on how you would construct the team differently or use different in game tactics. For us new folks, could you use this forum to elaborate on your different philosophy? Thanks.
well here's a simple philsophy i have and alot of others share.
in games where you are the heavy favorite (and thus the better team, or at home with better enthusiasm etc etc), you want to increase the total number of possessions. If you are expected to score... say 1.1 points per possesion (with a huge variance of course) and your opponent is expected to score only .90 points per posession you have a material edge. This is fairly similar to the report you see with bargraphs after the match report, but of course the report is per shot, and doesn't factor in turnovers. for the sake of argument let's also say that if you get 2 offensive rebounds and thus 3 shots, its still effectively one possession.
With me so far?
Great.
So lets take two extreme cases to prove what should be obvious.(leaving out free throws for now)
Case one:
Each team gets one possesion per game. The team that scores 1.1 points per possession has a 40% chance of making 2 points, a 10% chance of making a 3, and a 50% chance of missing altogether.
The weaker team has a 10% chance of making a 3, a 30% chance of making a 2, and a 60% chance of missing altogether.
What are the odds of team 1 winning or team 2 winning?
well the teams will tie (and thus overtime) 43% of the time.
of the remaining 57%, the stronger team will win 33 of 57 cases.
the weaker team will win 24 out of 57 cases (90% of the time when they hit the 3 ball, + 50% of the time when they hit the two ball), .9 + .15 = .24
So despite having a material edge, the stronger team in this case will only win 57.24% of the time, assuming that if the game goes to overtime the same scenario plays out.
Thats clearly unacceptable.
Now in the other extreme. Lets say each team, same percentages gets 1000 possessions a game. What are the odds that the weaker team wins? The answer is very near 0 %
So if you have a sliding scale, you can see a clear correlation between the stronger team wanting to increase the number of posessions and their odds of winning the game.
Even at a sacrifice of .03 points per posession or so, it's still well worth it to increase the number of possessions.
This doesn't even factor in one major factor: Point differential, which is mighty handy to have if there is a 3 way tie with 4-1 records or whatnot. Clearly increased pace = more possessions = more points in blowout wins
So what do we do in the America's tournament?
That's right, not push the pace. We played base offense 4 times, and push teh ball only once. You could say we played base only against strong teams, but there were cupcakes in there, teams we beat by 30 with base offense and we would have beaten by 40 points pushing the ball. Why not full court press a diabolically bad team, run up the score and really have that huge advantage in point differential? (note i dont advocate FCP against good teams).
This isnt high school football, where it's considered bad form to win by more than 4 touchdowns. Blowout wins help here, and help dramatically.
That is one major area, and would keep us with a better margin for error in some situations both in continental play, and in worlds, though in worlds the effect is probaby limited to some of the weakest african opponents etc.