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Are transfer prices finally dropping?

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This Post:
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135029.87 in reply to 135029.86
Date: 3/26/2010 3:41:28 AM
Koopasaurus
II.4
Overall Posts Rated:
300300
yeah Michael Redd's contract was a bust, they will prolly give Brandon Jennings a max contract as well..

the cheapest GM is prolly from New Orleans. Chris Paul needs to get out of there if he wants a ring.

This Post:
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135029.88 in reply to 135029.85
Date: 3/29/2010 8:27:02 PM
Overall Posts Rated:
66
maybe a solution could be:
for NT players the "Asociation" of your country pays the 50% of your player salary or something like that because no one can´t afford a 600k player and have either a decent team.
cheers.

From: Stun
This Post:
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135029.89 in reply to 135029.88
Date: 4/4/2010 2:32:26 PM
Overall Posts Rated:
00
First,Sorry for my bad english.Second,the prices for players definitely droped,becouse last season BB had a lot of cheaters who bought and sold bad players and made money for better players,so they overpaid for a lot of players and so the prices went high.After the season a lot of people expected to be the same,but a little clean up from the admins and the new salary system changed the prices.Yes,the good players who were 2.5mln still have the same price tag,but mediocre players who were worth 1-1.5mln droped.Is it a good thing?Maybe.

Going of topic.My solution for the big salarys is to make something like a contract system.Your salary would be determined by players age,how he played(stats),league and manager lv.

From: zyler

To: Stun
This Post:
00
135029.90 in reply to 135029.89
Date: 4/4/2010 6:56:28 PM
Overall Posts Rated:
217217
Going of topic.My solution for the big salarys is to make something like a contract system.Your salary would be determined by players age,how he played(stats),league and manager lv.


gigantic no.

this system is fine as it is now, mono skilled monsters are now over payed one/two skill show ponies and multiskilled players are finally reaching there true value.

From: Trikster

This Post:
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135029.91 in reply to 135029.90
Date: 4/22/2010 2:07:00 AM
Overall Posts Rated:
485485
Sorry to drag it back on to topic ;)

But I've noticed the last week or two prices going up. I've been very actively trying to buy and most players suddenly seem to be selling at or over their max compare price.

Anybody else noticed this?

This Post:
00
135029.92 in reply to 135029.91
Date: 4/22/2010 5:17:56 AM
Brigada Diverse
RBBA
Overall Posts Rated:
6666
Second Team:
All-Starters
I think a solution would be to have an appropriate price estimate for the players coming from the BB based on the players skills(multi skills) instead of the estimate based on the market value or both of them. Don’t think that this would be a problem seeing that the skills are taken in account by the salary.
So even if the market fluctuates a users are paying more than this is their options but everybody would have a comparison to the real value of the player. I constantly see that my players are going up/down based on only one skill and one position even if it tells me that “players with similar skills…..” I can’t understand why my SF has a value of 2 mil and looking on the transfer market I see player weaker than mine going for 3.5-4 mil.
And yes I think that the problem is that users are willing to pay more for less, farms are not helping either.

This Post:
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135029.93 in reply to 135029.92
Date: 4/22/2010 5:53:38 AM
Overall Posts Rated:
196196

And yes I think that the problem is that users are willing to pay more for less, farms are not helping either.


Farms, teams getting into bed with one another, even countries conspiring to buy NT players and then ruining their GS.. if you can't beat em - sadly you gotta join em because technically its all legal!

This Post:
00
135029.96 in reply to 135029.93
Date: 4/23/2010 2:04:35 PM
Overall Posts Rated:
154154
Not just that. Some are activellly searching for non-NT high potential players with a big salary to hit the TL trying to buy them (typically via rich established clubs with lost motivation, allegedly going to quit) to be bale to fire them and prevnt them for further use for their respective NT. If their country save such a player from this fate by putting him on NT soone enough, such a player loses his sabotaging value (as he cannot be fired) and is placed on TL once again to free resource for another attempt on someone else.

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