BuzzerBeater Forums

België - I.1 > Season 13

Season 13

Set priority
Show messages by
This Post:
00
150176.88 in reply to 150176.87
Date: 8/16/2010 3:00:45 PM
Overall Posts Rated:
9696
All star voting is a big joke to start with.

players who play most minutes in the league games get most chances of getting more votes.

It's kind of like the MVP voting. Back in the days when some of my players might not have been THE best, but very sure be among the 10 best of the lot of DivI players, none of them got votes for MVP, just because I divided my minutes perfectly, and had everyone start 1 game and back-up 1 game, and then had a good mix with cup-games. Therefor the better of my team averaged about 25 minutes for league games, for to few for getting votes.

I never bothered though, and still don't, I think dividing minutes is much more important then playing the best players excessive minutes to get votes.

Hey, maybe Sammy has some... ;þ

Still, congratz to the peolpe with All-Stars, I'll go check out which they are right now.
And I wonder if our side finally will be able to win, or that we still are the worst side in the BBBL. ;þ

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
150176.90 in reply to 150176.89
Date: 8/17/2010 4:18:40 PM
Overall Posts Rated:
9696
the all-stars ARE very strong, let there be no doubt. It's not unusually the best players playing most minutes in the games, leading to strong all-stars.

But it's very possible some strong players, who might be in the same level, aren't mentioned because they had not enough minutes. There can only be 10 on each side ofcourse.

On an other note, yey, I'm still in the cup... Wizards wsn't easy, especially not when my players only get half of their FTs in, while the average skill is at 10 for FTs. But once Wizards stopped fouling, my men took lead and didn't slack.
The remaining teams are all dangerous to each other, well maybe not to sonics.

Let's see who's playing who next thursday.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
150176.91 in reply to 150176.80
Date: 8/20/2010 3:44:14 PM
Overall Posts Rated:
471471
Thank you for the compliments...

I'm surprised myself of my good start this year... but I have a very difficult program the next month.
Unfortunately I lost in the cup to early (TIE vs Crunch on the road against mod-revo)

My only goal is to stay in the BBBL and I think it's almost done.
I also try to renew my team little by little... I foresee 1 other transfer of a young and good player on the SF position this season...


good luck to all of you.

ciao

ebobo


i hate CTing in general, but i still don't get why you didn't go normal against me. i was almost sure that you would play normal, since you had saved your big guns for me... so i went with a CT, since i though i had a chance at advancing another round or 2. my goal was the semi finals of this seasons cup. i made the quarterfinals 2 seasons ago, and with my team having quite some bad luck in my own division, i didn't have much left other than the cup...

tbh, i was hoping to play Antwerp Giants in the cup at some stage.

would have given Tim a chance to get a revanch game since our last encounter ;)

Revo

This Post:
00
150176.92 in reply to 150176.91
Date: 8/21/2010 6:14:07 AM
Overall Posts Rated:
9696
playing TIE on the road is dangerous against almost any team. Playing TIE on the road against a crunch is almost a sure loss, unless there is a huge difference between the teams.

Playing at home one can risk a TIE and have good chances, but if the opponent isn't a lot weaker and crunches, it's still dangerous.

In most conditions playing crunch is the worst possible choice any manager can make during a season , unless it's a Play-off crunch. The penalty of a crunch is so high, chances of getting anywhere are gone, unless you are a lucky bastard. But hoping for luck doesn't show much tactical ability.
Crunch is only for those who have no goals of reaching anything decent, it's used to get just 1 step further and then give up.

This is okay as far as it's the team's choices. The real pain is for the team getting it against himself, and possibly some others as well.

I could try to explain numerous situation in which this 1 game affects the entire rest of a league's outcome, but won't, just rest asured a cruncher often decides other teams chances of reaching their goals. And that should not be the case. Teams should reach their goals by own capability, not because soe other team there crunched the other team there...
I've been telling this for a long long time, and luckely BB came up with the PO-crunch and PO-normal formats, which indeed already helps a lot. Still I feel the problem is now shifted a littlebit to the earlier time in a season.
I'd like to see the effects of the crunch be reduced, and then I mean the negative effect afterwards.
If the negative effect afterwards would be reduced, it would become a reasonable option to pick, while still having chances of reaching certain decent goals afterwards. It would be a choice of CT-normal-TIE. Get an extra win and try to not loose next, or try to keep it normal and win each game, but risk a loss here and there, or go for TIE in the easy games, or to sacrifice a game to get a few more afterwards.
As it is now, only the last two are valid, the crucnh option is now more like: do I want to win this game and get 1 more round, loosing at least the next 5 of my games...

Ofcourse this is not valid in bot-leagues or leagues where there is a huge difference between teams. But overtime most leagues will become fairly balanced in teamstrength. And then crunch is just no decent option...

Maybe others have different opinions?


They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
150176.93 in reply to 150176.92
Date: 8/21/2010 9:39:58 AM
Overall Posts Rated:
471471
to be honest, i disagree a little bit with you here:

ofcourse, it's very annoying to face a crunch. nobody likes facing those, since using a CT really can change the odds of winning a game. However, the penalty you pay for it, is a big one. i've noticed that very clearly with my TIE vs ITE against Malta. if their Starting SG hadn't been injured, then i'm pretty sure that they would have won that game. however, Belgium has a way better team than Malta. (just using NT as an example)
i find the CT necessairy, as it gives teams a chance to kick out the teams that otherwise would be unbeatable. be honest here, if the CT wasn't so strong, then BBBL teams would be able to TIE all the time in the cup, without any other team being able to eliminate them, other than a very good II team OR another BBBL team. however, i knew pretty well that i would be able to get a win in a normal vs normal enthousiasme against most opponents that were still in the cup. ofcourse, if i had faced a BBBL team then, it would have been over, without me even having a single chance of winning the game. however, i could win against 50 % of the remaining teams, and that gives you a decent shot imo. the possibility of facing a CT is what gives this game a chance to eliminate a stronger team than yours, and that is what makes it so interesting.
regarding the cup and a CT in the cup, i find the current way of enthsouasime good. in the quarter finals, you get PO CT, which makes it that normally, the best team f the final 8 will win the cup ( if they don't understimate the opponent, like SSS did. tumas is a team that bounces back and forth between BBBL and II, so they could get a win of a BBBL team). from the quarter finales on, normally, each opponent will PO CT eachother, and the best team will win. this means that to win the cup, you need to do 2 things: first, make the quarter finals, and once you made those, see that your team has a decent chance of winning it.

now for the cup, i see 2 options that could work:
1) have separated enthousiasme for the cup and the league. this means that if a team CT's in the cup, it will have to pay a much bigger prize, something with i'm not a fan off, since that will take decrease the chance for teams of IV and III to elminate a team from II or BBBL. however, it would urge managers to be more carefull with their enthousiasme in the cup.

option 2) have a seeded tournament. this means that you can see who could be your possible opponents the next round. if you'r facing a II team, and will most likely face a BBBL team, then Cting against the II team will mean a certain victory for the BBBL team, and you'd lose your enthousiasme for getting to the next round ( only to lose their, and you'l probably take a hit in your own competition too). in this case, you can actually see if it's worth to CT a team or not. it means that people still can eliminate the better teams than themselves, but it will also give them a chance to show them that eliminating such a team, might not be worth the loss of enthousiasme. that would force the manager to think more carefully how to use their enthousiasme, and it will still give the weaker teams a chance to beat the better teams.

so if anything should be changed, then i think you should make it a seeded tournament. for the first round ofcourse, everything should be set at random, like it is now, and the place where the game should be played, shouldn't be predetermined either ( say that if you play away game one, then you should have a 60% chance of playing home in game 2 and viceversa, playing home in game one, means you'll have a 40% chance that game 2 will be played at home too..)

that way, you'll get a much more even way in playing away/home games, and people will most likely think more about using their enthousiasme. cause right now, the cup is just a lotery... for me, the enthousiasme doesn't need to be changed. but i guess this isn't the topic to speak about that ;)

Rev


This Post:
00
150176.94 in reply to 150176.93
Date: 8/22/2010 6:09:27 AM
Overall Posts Rated:
9696
I might not have expressed myself very clear as I find it hard to express my way of thinking about CT.

do know I agree on this part:
the possibility of facing a CT is what gives this game a chance to eliminate a stronger team than yours, and that is what makes it so interesting.


the think that stincks is the part that comes right after it. The big big penalty.

I'm totally okay with a possibility to eliminate a stronger team given the right tactics and extra effort, but not when it means you have a VERY big chance of being eliminated right after, and often giving an advantage to your lucky opponent who then can easely win and in it's turn get a new advantage over his next opponent.


They are not your friends; they dispise you. I am the only one you can count on. Trust me.
From: Sonics
This Post:
22
150176.95 in reply to 150176.94
Date: 8/30/2010 9:46:11 AM
Overall Posts Rated:
44
Tomorrow I'll be faced with a dilemma
I have to choose between keeping my first place general or accept a "bribe in kind" of bibou
I'm joking...

But we move slowly to the end of the season and things seem to be a little clearer in our conference with the victory of bibou on G-fusion
I think that she will stay in BBL next season
I'm very surprised cause I thought that Liège would play the PO

good end of season at all managers
Friday I'm going in "Corsica" for two weeks ;-)

This Post:
00
150176.97 in reply to 150176.95
Date: 8/30/2010 2:27:16 PM
Overall Posts Rated:
9696
Well, I gladly give up "my" spot in the BBBL to her...

Hope she can clinch it and also keep it ever after.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
150176.98 in reply to 150176.97
Date: 8/30/2010 3:24:04 PM
Overall Posts Rated:
33
I hope it will continue at least one more match :D


Advertisement