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Minor suggestions 3 (thread closed)

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From: HAHA
This Post:
11
273519.897 in reply to 273519.896
Date: 11/24/2020 9:04:38 AM
HAHA001
IBL
Overall Posts Rated:
454454
All the tickets were sold out when I set the ticket price to be $10. 20% empty seats were found when I set the ticket price to be $11.

Can I set the ticket price between $10 and $11? say $10.5. Gate/Arena income can be round up to the nearest dollars. Such change shouldn't be that difficult, right?

From: Tudor31
This Post:
11
273519.898 in reply to 273519.897
Date: 11/29/2020 3:01:29 AM
Irelevantii
II.4
Overall Posts Rated:
4545
Second Team:
Irelevantii II
It would be interesting to be able to negotiate players prices. For instance, if you see a player you like and he is 800k, wouldn't be fine to do an offer on the player? maybe you think it's worth just 600k. You do an offer, maybe the owner thinks it's better to take it?

This Post:
00
273519.900 in reply to 273519.899
Date: 12/2/2020 7:31:03 AM
HAHA001
IBL
Overall Posts Rated:
454454
I wish we can nominate a player from other teams in that league for MVP award at the end of every season. We cannot nominate our own players.

Then the managers in my league can make their choice before deadline and see who get the most of the votes. The team of MVP winner can get a kind of bonus, i.e. cash, increase in merchandising income, upgrade of arena or scouting points.

This Post:
44
273519.901 in reply to 273519.894
Date: 12/2/2020 1:41:45 PM
Team Payabang
III.8
Overall Posts Rated:
216216
how about a list of the new created Franchises over the Country overview so that oldtimers can extend a helping hand to newbies... and monitor the community growth.

This Post:
22
273519.902 in reply to 273519.901
Date: 12/20/2020 6:03:02 PM
Overall Posts Rated:
202202
Because there was some talks and speculation for stamina training and affect on the game, here is my suggestion for stamina.

We managers hate to give up training for stamina (and also free throws in the past). So i have 2 suggestions adressing this problem:

-make some sort of a training complex to train stamina on its own (just like free throws)
-let the stamina level increase if a player plays a lot of games/minutes and decrease if a player plays very few games.

I like the first one better, but the second one is not far behind it. Whatever you would choose, the weekly increase should be little, because stamina only has 9 levels. But (positive) changes should be made in this field.

Regards

This Post:
00
273519.903 in reply to 273519.902
Date: 12/20/2020 7:01:39 PM
Team Payabang
III.8
Overall Posts Rated:
216216
HOw about giving out some passive effects to improve the STA from hired... Nutritionalist, Doctors, Psychologist... logically they can literally boost Stamina from their cooked meals... positive reinforcement... therapy... and regular physical examinations and food supplement prescriptions...

try inquiring BuzzerBeater Biology Research Department

From: Tom10

This Post:
00
273519.904 in reply to 273519.902
Date: 12/21/2020 7:04:44 AM
Collège Saint-Louis Basket
II.2
Overall Posts Rated:
5050
because stamina only has 9 levels

You mix up with Game Shape

From: HAHA
This Post:
11
273519.905 in reply to 273519.904
Date: 1/2/2021 4:09:04 AM
HAHA001
IBL
Overall Posts Rated:
454454
Can we have full training after playing for 42~45 minutes?

Sometimes, GE substituted our players at training position in 4th quarter (even if no reason), end up playing 36~45 minutes which is annoying. This would be more sensible to use 42~45 minutes for training.

Still, BB managers will let the trainees play for 48 minutes in order to ensure he will have 42+ training minutes.

From: Bro_Khen

To: HAHA
This Post:
22
273519.906 in reply to 273519.905
Date: 1/3/2021 12:08:23 AM
Team Payabang
III.8
Overall Posts Rated:
216216
or they can provide a more adcance Training setup where we can micro manage our Players Minutes in a game/week... this gives us a more real life management of Players' Minutes in a week... can be useful not just for microing Training minutes but also with Game Shapes

here's an example setting:


Players_____48 Minutes Reached this week____75 Minutes Reached this week
player_01___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]
player_02___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]
player_03___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]
player_04___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]
player_05___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]
player_06___[-Select-]/Sit him/Let him Play]___[-Select-]/Sit him/Let him Play]

So if your Main Player on C position is player_01 and only needs to play 3 minutes... if we choose to sit him after geting 48 minutes... he will be substituted by his back up and let us say its the player_02... and if the player_02 only needs to 10 minutes to reach 75 minutes that week and we want him to sit after he gets it to mentain his GS... the Reserve will play the remaining minutes of the game... and if ever the player_03 fouled out or get injured the Main will enter the game before the backup if the situation calles for it.

Last edited by Bro_Khen at 1/3/2021 10:48:02 PM

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