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BB Global (English) > 2.5 mil trade - inflated or not?

2.5 mil trade - inflated or not? (thread closed)

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18573.9 in reply to 18573.8
Date: 3/7/2008 3:33:27 PM
Overall Posts Rated:
9898
The easiest way to deal with this problem, and the fastest way for some of the schmucks with crappy teams and no money to get out of that mire, is to train up some players that are worth 2.5 mill. If there were more than two out there, more teams would bid. Would it have helped if I had bid on one of the players...ok, I admit I didn't have that much money, but I blew roughly 2.3 mill this week.

From: MagicMan

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18573.10 in reply to 18573.6
Date: 3/7/2008 5:34:02 PM
Overall Posts Rated:
55
But people can get injured with seats. Just ask Geraldo. He got his nose broken once whena melee broke out on his show and someone hurled a chair at him.

It was good TV.

This Post:
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18573.11 in reply to 18573.2
Date: 3/8/2008 9:39:55 AM
Overall Posts Rated:
00
a transfer compare tool would be the only way of not overpaying/underpaying for players. this way we would all know what to expect to pay/receive for a certain player. until then, i would honestly pay as much money as i have on a player, if i feel that the player would greatly improve my team. :)
but, yes, i think 2.5 mil is kinda too much, but that also depends on how good/young the player is.

From: CitB

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18573.12 in reply to 18573.11
Date: 3/8/2008 11:48:36 AM
Overall Posts Rated:
66
the guy who creates that tool must be a really genius, so many combinations of skills and exp, age and height, also prices fall in the season break i think and rise during the first cup games... so even if you could compare sold players with nearly the same skills there could be still a big difference in the prices.

From: dhoff

This Post:
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18573.13 in reply to 18573.11
Date: 3/8/2008 2:53:07 PM
Overall Posts Rated:
1919
a transfer compare tool would be the only way of not overpaying/underpaying for players. this way we would all know what to expect to pay/receive for a certain player. until then, i would honestly pay as much money as i have on a player, if i feel that the player would greatly improve my team. :)

No, it's not the only way. You can do research on your own to find out what common prices are. It's pretty simple.

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