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Jumpshot center

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228646.9 in reply to 228646.8
Date: 10/21/2012 7:04:16 PM
Overall Posts Rated:
112112
I'd say pretty close to the cutoff between C/PF is best for both positions, perhaps a bit higher for PF. It's a skill that is a really great value when it's free, but once a player turns PF additional points cost a lot and its probably not worth it (although a few points over isn't bad).

This Post:
33
228646.11 in reply to 228646.10
Date: 10/22/2012 2:35:43 AM
Overall Posts Rated:
112112
It depends on the build.

For PFs, one level in JS costs ~70% as much as one level in IS/ID/RB. For a C, JS is a free skill. So the level of JS largely determines whether a player is a PF or C (position is determined by whichever position formula gives him a higher salary). By cutoff, I mean the point where a tiny amount of JS will change the player from being a C to a PF or visa versa. It will scale with the level of his inside skills.

Last edited by w_alloy at 10/22/2012 2:39:03 AM