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Why isn't my team doing better?

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235344.9 in reply to 235344.1
Date: 1/31/2013 9:34:22 AM
Overall Posts Rated:
498498
I know folks have said motion for you, but I think your team passing is too low for a good motion offense. And your IS on your bigs isn't a big enough threat to LI.

The 1/1 OD/PA on your PF and the 8ID on your SF are definite problems.

I would consider either:
1) replacing your SF with a SG with 15+ OD, replacing your C with at least 7/14/14 PA/ID/RB and running RNG/3-2, or
2) replacing your SF with a SF/PF guy who's 10+ OD/ID and has IS=JS and lower JR (so he's not trying to put up 3's when you have the LI outside Offense penalty).

Wow, just looked. Apparently you're blowing up your team. Good luck!
Remember that about 30% of your time on the court is played by your bench. If you invest 30% of what you pay your starters on 2-3 good backups, you should be well-taken care of.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
This Post:
22
235344.10 in reply to 235344.1
Date: 1/31/2013 7:11:31 PM
Overall Posts Rated:
432432
The prices you set for most of the players you are selling are too high.

From: malice

This Post:
00
235344.12 in reply to 235344.11
Date: 2/1/2013 2:29:49 AM
Overall Posts Rated:
532532
It's incredible how many managers don't realise how important GS is...

http://with-malice.com/ - The half-crazed ramblings of a Lakers fanatic in Japan
From: jonte

This Post:
00
235344.14 in reply to 235344.13
Date: 2/1/2013 5:53:12 AM
Overall Posts Rated:
3333
is it true that a player should have 60-69 minutes per week?

I play my two league games like this

A/B/B
C/D/D
E/F/F
G/Trainee 2
Trainee 1

how would you set your lineup for the friendly game then? because A, C E and G should have enough minutes as well as my two trainees. but B, D, F still need some minutes, but not 48...any help on this?


From: capali

This Post:
00
235344.15 in reply to 235344.14
Date: 2/1/2013 6:16:22 AM
Overall Posts Rated:
13351335
I'll tell you what i'm doing.

Match 1 :
A/B/B
C/D/D
E/F/F
G/H/H
I/J/J

Match 2: (Depends on the minutes, x/y/x or x/x/y)
A/B/A
C/C/D
E/F/E
G/H/G
I/I/J

Then play b,d,f,h and j in the friendly game. I hope this will help you.

Last edited by capali at 2/1/2013 6:17:14 AM

This Post:
00
235344.16 in reply to 235344.14
Date: 2/1/2013 6:35:33 AM
Aussie Pride
ABBL
Overall Posts Rated:
545545
Have some scrubs on your roster to use as backups for B, D, F in the friendly.

This Post:
00
235344.17 in reply to 235344.14
Date: 2/1/2013 7:11:17 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
No, purely for gameshape players need around 55 I believe. Anywhere between 48 and 65 is great. Add 5 scrubs, 3 to back up B, D and F in the friendly game and 2 to play 48 minutes at the other 2 positions.

This Post:
00
235344.18 in reply to 235344.14
Date: 2/1/2013 10:31:12 AM
Overall Posts Rated:
498498
roster: A-G, 3 trainees, 2 scrubs

Game 1:
A/B/B
C/D/D
E/F/F
G/T2/T2
T1/T1/T1

Game 2:
A/B/B
C/D/D
E/F/F
G/T1/T1
T2/T2/T2

Scrim/Cup:
B/F/F
D/F/F
SC/SC/SC
SC/SC/SC
T3/T3/T3

And a Massage Doc is worth it.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
From: GM-hrudey

This Post:
00
235344.19 in reply to 235344.13
Date: 2/1/2013 11:44:15 AM
Overall Posts Rated:
32293229
Yeah all you need is high scoring on 4-5 players and then your set. As long as your playing bots and doesnt get any injuries. At least that seems to be the way many think.


Well, you have to remember to set your lineup, or at least make sure to note that you didn't so if you're ever asked about it, you can point out that you didn't set your lineup so it doesn't count.

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