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Suggestions > Assist per game number in a competitive league

Assist per game number in a competitive league

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254724.9 in reply to 254724.3
Date: 2/4/2014 2:15:24 AM
Overall Posts Rated:
138138
Can't agree more with you. With more nifty passers in a team, ballflow is better and assist numbers would be spreading randomly. Could be one of the reason why my HOF PG i groomed looks average in APG, because i have 3 more players with Passing at least 11.

I can be sure if you lay outside isolation in bb you could get 10+asists average in highest league.


Outside Isolation: Your team finds their best outside scorer. Normal Pace.
I assume this tactic worked best for player with best ballhandling and scoring ability (either painted area or downtown), with passing as his second best ability.

Champions are those who kept fighting till the end. Even if we lost, we are still the Champion. "The Queen - We Are The Champions"
This Post:
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254724.10 in reply to 254724.9
Date: 2/4/2014 9:06:18 AM
Overall Posts Rated:
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I can be sure if you lay outside isolation in bb you could get 10+asists average in highest league.


Outside Isolation: Your team finds their best outside scorer. Normal Pace.
I assume this tactic worked best for player with best ballhandling and scoring ability (either painted area or downtown), with passing as his second best ability.


I would think that driving would be likely be almost as important as JS/JR, if not more so.

This Post:
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254724.11 in reply to 254724.10
Date: 2/5/2014 2:39:37 AM
Overall Posts Rated:
138138
You're right. I missed driving.

Champions are those who kept fighting till the end. Even if we lost, we are still the Champion. "The Queen - We Are The Champions"