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Atrocious JS with prominent JR ...

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This Post:
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258700.9 in reply to 258700.3
Date: 5/10/2014 5:53:18 PM
Sierra Oaks Cougars
III.4
Overall Posts Rated:
9898
What if the player was 40 and had experienced JS skill drops? Or if he had experienced several cross training pops in JR?

From: Rovan

This Post:
00
258700.11 in reply to 258700.10
Date: 5/12/2014 10:04:34 PM
Sierra Oaks Cougars
III.4
Overall Posts Rated:
9898
Are you sure about that?

From: Hunterz

This Post:
00
258700.13 in reply to 258700.12
Date: 5/13/2014 3:27:21 AM
Overall Posts Rated:
164164
Due to the elastic effect JR would have dropped faster then JS and would have reached atrocious at about the same time still.
Are you sure about that?
Yes, 100% sure.


I know we aren't to link to TL players but I want clarification so I'm breaking a rule. If elastic effect works negatively (which I dont doubt) then how does this skillset happen? [player=xxx] OD is 7 levels higher than any other skill and as you can see his recent decreases were in HN and PA, not OD. If what you say is 100% correct then a players highest skill would be the one declining to keep all skills as equal as possible.

Obviously this isnt JR but either the negative elastic effect is not 100% or you can't be 100% sure in your previous post because this disproves it. Clarification please.

Last edited by Manon at 5/13/2014 5:22:15 AM

This Post:
00
258700.15 in reply to 258700.6
Date: 5/13/2014 8:48:32 AM
Overall Posts Rated:
55
how is this a badly trained player, i just dont understand how it would the trainers fault, how could they have prevented this?

From: Hunterz

This Post:
00
258700.16 in reply to 258700.14
Date: 5/13/2014 3:18:05 PM
Overall Posts Rated:
164164
Thanks Manon. makes more sense now.
I guess I was caught on the fact yoy said they would reach atrocious at the same time and with that triple drop example the possibility of there being a few skill level differences remains but the length of time for that difference to exist is likely very short lived.

sorry again about the link but it perfectly illustrated my confusion.

This Post:
00
258700.17 in reply to 258700.15
Date: 5/13/2014 5:37:25 PM
Overall Posts Rated:
137137
This my opinion not fact.

Some managers like to boost certain skills to run a certain tactics, which also creates a lot selling price with this certain player. When the player is unknown in how to be used among the peers of bb just among a few that will know.

Its not a flaw or error per say. It a inside things among a few that know what they are looking at.. Is it bad player, yes at same time. He was made for a certain tactic in mind for a certain team. So he not really a bad unless you know what your looking at.

To prevent this.?? You really cant. Its more than one way to build a player and not all teams are built to play the same tactic.

Its a lot players on the market that I see . That I don't know what they are made for in tactics, these types of player bring a certain team balance. Me personally I fire these kinds of players that I create in such a fashion. Some things are just best left unknown.

Yes some are just balloon players in skills for $$ and bad for your team. But if you know how to use the players its a good thing. Me personally I would not buy him. Because im not 100% sure how he is used. Could have been a defensive player. Ehh

Last edited by Mr. Glass at 5/13/2014 5:40:32 PM

This Post:
00
258700.19 in reply to 258700.6
Date: 5/14/2014 1:37:08 PM
Overall Posts Rated:
345345
They are both important. Imagine a player with phenomenal JS but average JR (unfortunately those badly trained players exist). He will demand the ball to shoot every possesion but he will be pretty inefective from long range.



welcome to the world of dwayne wade and lebron james. Ok lebron can knock down some threes, but he is not exactly a prominent 3pt shooter

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