Interesting, so, for this game, I inverted my lineup (Backup C Eroz starting at PG, backup PF Anscom starting at SG, etc...) by starting my bench, and had my regular starters inverted as well, but as backups. Then I had the two next best guys unassigned to make up the 11th and 12th roster spots.
(85412738)LCD was quick to sub out Eroz & Anscom from PG & SG at the first possible chance, but only subbed in my regular starting C & PF (T Anderson & Taylor), who were the designated backups for this game at those positions. Looks like they played about 50/50 minutes, although Eroz fouled out early in the 4th, so T Anderson took on more minutes. With about 53 seconds left, LCD subbed in a viable PG to replace him (Paul), who was not assigned a roster spot.
SF was interesting, as those are my usual SF players, just reversed in terms of who was starting. LCD played my regular starter 21 minutes as a sub, which is a lot in a non-blowout, but not as much as if LCD decided that he was clearly better than the starter (which he clearly is, by the way).
C & PF were treated kind of like normal, but my backup PG and SG are actually way better at those positions than my starting PG and SG, so that's not too weird.
Key takeaways:
- LCD follows the depth chart, and will not change players' assigned positions.
- LCD will try to put the best player from the depth chart into that position, but still respects the starter to some degree, letting them play more than they should even if they are clearly inferior to the backup.
- LCD will put in an undesignated player in the final minute, although SFDC does this as well. I'm not sure that it was because Anderson was tired, or it was just the final minute coding.
Next step:
- Play an LCD game with my real starting lineup, but name NO backups while fielding 12 players.
Last edited by Iguanadon Joe at 7/30/2015 4:14:32 PM