Yeah, once I see that the players who I want have good JS/DR/HA, I'm going to switch to pressure since thats a big problem along with low JS. How much JS/JR is needed to win with RNG/Motion/Princeton if you know.
Enough to score more points than you give up? ;)
It really is a floating target based on your league level and your defensive ability. The team I had built up through to about season 30 or so was kind of an outside team but really more defensive and was only moderately effective outside (but still awful inside, so that was useful). But because I had also prioritized making sure I had guys who wouldn't turn the ball over, who could rebound well and could defend, and mostly avoided fouling, a less-efficient offense could make up the difference with extra possessions and the extra bonus of three point shots occasionally going in. This time around, the team's much different, where I should be turning the ball over probably 50% more times than I am for some reason, and I haven't really even worked on creating the interior defense and my perimeter defense is less effective than it should be, but with a few annoying exceptions they're killers from outside, more so when I can actually stop playing training lineups and go with my preferred shooters.
I would say, then, the best thing to do is just start trying to build the team you want, see how things are going with it, and then adjust your plans as you find necessary, and of course there are always fools like me in the forums if you want to bounce things off other people.