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Player Negotiations

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From: CrazyEye

This Post:
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51347.9 in reply to 51347.8
Date: 9/25/2008 7:48:41 AM
Overall Posts Rated:
959959
why not? Hey sometimes even my non trainees get training, so why i like to pay more salary to then? And the probablity that they are in my team for a while ain't that low, higher then with other players?

From: BGcc
This Post:
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51347.10 in reply to 51347.9
Date: 9/25/2008 9:34:37 AM
Overall Posts Rated:
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I think it's a bit of a useless option, because it will not have any influence on the game.

Every player now has a contract for life. This doesn't have any influence on the costs.
If you have a limited contract, you are only getting higher costs for no reason.
Transferlist stays the same, the only thing that I can think of is: that more players will be available on the transferlist because people forget to sign another contract.

Plus it will be more difficult and will be a more specific managementgame, while I think that the developers are trying to keep it simple and more arcade.

From: chespirito

To: BGcc
This Post:
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51347.11 in reply to 51347.10
Date: 9/28/2008 5:14:20 AM
Overall Posts Rated:
8080
I actualy would like to see contracts; The longer the contract the lower the salary gets. However, if you like to brake the contract then you would be forced to pay some penalty.

I kind of like the idea of letting the players "respond" to have happy they are with the minutes they get, but I think it requires quite some thinkikng to implement t in a good way.

This Post:
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51347.12 in reply to 51347.11
Date: 9/28/2008 7:56:53 AM
Overall Posts Rated:
00
I like the idea, but then the players without team have to be also available for transfers..

Message deleted