and make all the timeouts last thirty "real life" seconds. it ain't fun to stand there waiting for the last dreaded shot… you wait, you wait, then you go all "wtf, I'll go grab a glass of water" and before you're back everything's done. :(Or then there should be some kind of a counter like there is between the quarters and during the half-time.
and make all the timeouts last thirty "real life" seconds. it ain't fun to stand there waiting for the last dreaded shot… you wait, you wait, then you go all "wtf, I'll go grab a glass of water" and before you're back everything's done. :(
and make all the timeouts last thirty "real life" seconds. it ain't fun to stand there waiting for the last dreaded shot… you wait, you wait, then you go all "wtf, I'll go grab a glass of water" and before you're back everything's done. :(Or then there should be some kind of a counter like there is between the quarters and during the half-time.Occasionally, if you reload the page during a timeout, the game clock counts down the length of the timeout to the current in-game time, so it's easy to tell when the action is going to start again.(There's probably a better way of saying this - I can't explain things to save my life.)
Or then there should be some kind of a counter like there is between the quarters and during the half-time.