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Lets talk about SB

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From: minde

This Post:
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262742.92 in reply to 262742.90
Date: 11/12/2014 1:52:42 PM
No Good News
II.1
Overall Posts Rated:
398398
Second Team:
Backyard Brawlers
What about ID? It has no impact on fouling?

Message deleted
From: Nachtmahr

This Post:
00
262742.95 in reply to 262742.92
Date: 11/12/2014 4:35:10 PM
white snake
II.1
Overall Posts Rated:
72347234
Second Team:
Black Forest Boars
I don't know for sure. ID makes it harder to find a shooting spot inside the paint (and maybe close around it). But the main problem is: how exactly works a steal attempt inside the paint? Only OD, even for bigs? A combination of OD and ID and OD is more important? Or is ID more important? I would go with OD>>ID. The reason is that I have two bigs with similar ID and SB. One of them has OD 1 and the other one a lot more. And the one with more OD gets a lot of more steals. So even if ID is necessary, it has a really small influence.

ID has no direct influence on shooting fouls. It decreases the possible fg% and when the opponent goes for the shot SB kicks in and the shooting foul calculation starts.

This Post:
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262742.96 in reply to 262742.94
Date: 11/12/2014 4:50:50 PM
white snake
II.1
Overall Posts Rated:
72347234
Second Team:
Black Forest Boars
The numbers are an average of my whole BB time. The increase to 290 blks/season was with a 3-2 zone.

About your second question: how can SB 10 stop IS16? It makes no difference if it was before or after the SB change. Your SB will have only a little effect. About the effectiveness. My two guys who played at PF and C had strong numbers. 35% SB success and they kept their opponents to 5%-25% fg. So around 40% - 50% of all their defended shots were a miss without a block. This shows me that SB is very important even if you don't see any blocks in the boxscore. If you want to know more mail me. I can show you a lot of data ;-)

This Post:
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262742.97 in reply to 262742.90
Date: 11/12/2014 4:53:39 PM
Infested Warriors
II.2
Overall Posts Rated:
775775
2) offense foul
High driving with low handling. Also some players are more aggressive than others and have 1-2 offense fouls per game.


This is interesting. Can you go deeper in this one?.
I've been here (in the dark) for a while (maybe since S7-9 in globa forums) and I think I've missed when BB stated that. Or it's based on your research?

This Post:
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262742.98 in reply to 262742.91
Date: 11/12/2014 7:27:18 PM
Overall Posts Rated:
14901490
No this is not the guy. Maybe he wasn't yours, but he definitely had on average 12 fouls/48. In any case yes, I doubt it's anything more than a coincidence.

This Post:
00
262742.99 in reply to 262742.95
Date: 11/12/2014 7:35:06 PM
Overall Posts Rated:
14901490
If both you and Wolph are correct, then for man defense SB is key, but in keeping the opponents away from the paint and in lowering the opponent open inside shots FG% ID (or team ID) is king. If that's the case, the more flow the opponent has, the more OD and ID are important compared to SB?

From: minde

This Post:
00
262742.101 in reply to 262742.100
Date: 11/13/2014 3:35:14 AM
No Good News
II.1
Overall Posts Rated:
398398
Second Team:
Backyard Brawlers
So, in this thread the ID is the skill as the SB is in the other ones.. like least important.. So what if we tank on ID instead of IS? I mean, you usually say lets tank on IS and save money, so maybe lets save less and tank on ID? And defend 1-1 to minimise the open shots, as the OD and SB skills are for personal defence.. With such skillset we could play inside and outside tactics without worrying about GDP.. but.. 1-1 wouldn't let to increase the open shots for opponent, would it? If it would, he could hit like 90% of them with low team ID rating..
And another problem would be the training, as the ID is secondary skill for IS, RB and SB..

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