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Make the best players actually desirable

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158188.93 in reply to 158188.91
Date: 10/15/2010 5:33:37 AM
Overall Posts Rated:
406406
saying that would be one of the most dominating players in game as it meant to be played and he just earn 45k salary is a wrong way ;)


Hang on, you're reading that into what I've posted, I didn't say that.

I think you guys need to start seeing the RL NBA as the average in the BB gameworld, not the elite level. It might start to make more sense that way.


The "BB-LeBron" is no valid example. If you would simulate a game to get NBA-results the other players would probably be in the 10-20k salary range, with similar or even better (hows that possible) experience.

This Post:
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158188.94 in reply to 158188.92
Date: 10/15/2010 6:25:51 AM
Overall Posts Rated:
387387
That doesn't make any sense at all to me - this isn't the real world. It's not limited by real world conditions. It makes perfect sense to me that the real world reference of top quality, the NBA, are pitched somewhere near the mid-point of what can be achieved in this game, given that the game requires the capacity to overtrain to work as a game.


This Post:
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158188.95 in reply to 158188.93
Date: 10/15/2010 6:27:49 AM
Overall Posts Rated:
387387
Well I totally disagree. I think it explains how the gameworld works very well. It just doesn't suit your argument so you're ignoring it, it appears to me.

From: Kukoc

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158188.96 in reply to 158188.95
Date: 10/15/2010 8:29:04 AM
Overall Posts Rated:
13361336
Great explanations. BB-Lebron was made by the game creators themselves. From that we can conclude where the targeted starter salary should be. So the users creating those salary monsters are excess training few skills.
People have to understand that it should be impossible to own 5 freaks of nature and still stay out of negative weekly balance. If there would not be any managers willing to risk their own team for the sake of creating a freak (NT players), we would actually have a real life NT with players from all the top division. Salarys not really going over 150k. MVP+ potential players would still get training worth their potential, managers just need to train all around.

This Post:
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158188.97 in reply to 158188.96
Date: 10/15/2010 9:26:19 AM
Overall Posts Rated:
404404
the Lebron created by the BB it's a very very very very very bad example

Because Lebropn in the real world is the current MVP of the NBA,one of the five best player in the NBA(world),so the Lebron of BB should be the strongest(or one of the top 5) players of BB as skills,and the player that Forest posted is not going to be starter neither in a good team of III division in a big country(that means that there are at least thousand of players strongest than him in BB)

BB-Lebron isn't the player that Crazyeye posted in his thread,because we can all see the limits that Lebron have,but surely the BB-Lebron would be more similar to his version than to the Forest version,with the related salary

So,while I agree as yet said in my previous post,that you can't be able to have 5 beasts on the field,you should be able to afford at least one supersuperstar surrounded by other playere of the level of the starter of the best B3 teams

This Post:
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158188.98 in reply to 158188.97
Date: 10/15/2010 10:13:54 AM
Overall Posts Rated:
959959
BB-Lebron isn't the player that Crazyeye posted in his thread,because we can all see the limits that Lebron have,but surely the BB-Lebron would be more similar to his version than to the Forest version,with the related salary


i just wanted to create a player, who is better or as good in skills but worthless through the salary and there are salary monster c with good secondaries and i am pretty sure other positions will follow.

This Post:
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158188.99 in reply to 158188.97
Date: 10/15/2010 10:39:30 AM
Overall Posts Rated:
13361336
Your comprehension skills just aw me:D Explaining something to you is like trying to explain something to my houses front door.
How can you question the game creators Lebron? BB training regimes do not match real life -> thus BB players can not be compared to real life. It seems BB players have evolved to be better than their RL counterparts. It's obvious to us that with a player with great height, potential and high level trainer mix, you can create unreal players. Asking for a team to really uphold 5 of those unreal players + subs + staff, is pardon my french: idiotic.
BB's were prolly hoping (they have also implyed such a thing in the forums) smart training (salary efficiant) by the users. The NT trainers seem just to be the sideeffect of some bored managers (perhaps even a smart multimanagers).

From: CrazyEye

This Post:
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158188.100 in reply to 158188.99
Date: 10/15/2010 11:22:40 AM
Overall Posts Rated:
959959
Asking for a team to really uphold 5 of those unreal players + subs + staff, is pardon my french: idiotic.


it is not about making 5 top notch player affordable, but it is about making then usefull for a strat and maybe give a team to afford to off them with solid teammates.

This Post:
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158188.101 in reply to 158188.99
Date: 10/15/2010 11:50:43 AM
Overall Posts Rated:
404404

How can you question the game creators Lebron? BB training regimes do not match real life -> thus BB players can not be compared to real life.

Yeah,but if you start talking about BB-Lebron(I know that wasn't you to start,I answer you because your was the last post at the time),you shouldn't ignore that a player with Lebron-like-dominance in BB has much better skills than the skills of the Lebron created for the simulations of the real games,and much higher salary(your words were:BB-Lebron was made by the game creators themselves. From that we can conclude where the targeted starter salary should be. So the users creating those salary monsters are excess training few skills.)

It seems BB players have evolved to be better than their RL counterparts. It's obvious to us that with a player with great height, potential and high level trainer mix, you can create unreal players. Asking for a team to really uphold 5 of those unreal players + subs + staff, is pardon my french: idiotic.

What you call unreal players,are not unreal players in BB world.This is the point where your thought fail.
The unreal players are the 400k centers that nobody can afford

This Post:
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158188.102 in reply to 158188.101
Date: 10/15/2010 12:51:00 PM
Overall Posts Rated:
13361336
What you call unreal players,are not unreal players in BB world.This is the point where your thought fail.
Yes but their skill vs salary balance is nowhere near optimal. Fortunately the managers of BB have become smarter at their training. That's why the salarys have dropped somewhat this season. This might balance out those crazy NT trainers in seasons to come.
The unreal players are the 400k centers that nobody can afford
Even my team can afford 400k C. DivI teams can easily afford 400k C. Is it smart managing?, no.
I like a game where you have to think. What good would a game be if you could just go for "buy the biggest salary guys you can get your hands on". This falls under "make this game easy" category, just like "let me assign my teams minutes myself" petitions.

From: CrazyEye

This Post:
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158188.103 in reply to 158188.102
Date: 10/15/2010 12:59:08 PM
Overall Posts Rated:
959959
Yes but their skill vs salary balance is nowhere near optimal. Fortunately the managers of BB have become smarter at their training. That's why the salarys have dropped somewhat this season. This might balance out those crazy NT trainers in seasons to come.


the salrary rop, because there where so much unsmart players ;)

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