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Bugs, bugs, bugs > Game not starting

Game not starting

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This Post:
11
294002.94 in reply to 294002.93
Date: 8/6/2018 3:45:10 PM
Champions United
III.2
Overall Posts Rated:
14931493
It's true. I'm still figuring out why this happened. Obviously a scheduling error. I already did make some changes but those might only be visible next week, so please have patience.



what about early standings for NT games, even before games were finished?
(http://www.buzzerbeater.com/world/standings.aspx?teamid=3...)

I came home at the end of 3rd quarter, and standings was updated already...

This Post:
00
294002.100 in reply to 294002.96
Date: 8/9/2018 9:09:01 AM
Overall Posts Rated:
2929
It's not a possibility? I am pretty sure that it is possible, and not difficult at all.
Personally, I was not affected by that bug, aside a fact that things like this bug, or money bug a week ago happens a lot more often and it is really annoying.
If you are fair and professional, you all should at least admit that it is your fault and try to fix this, now it looks like that you are saying that it is not your fault and that you cannot do anything about it, which is not true at all.

From: BB-Marin

This Post:
11
294002.101 in reply to 294002.100
Date: 8/9/2018 9:43:20 AM
TrenseRI
II.1
Overall Posts Rated:
36063606
Second Team:
ChiLeaders
First of all, delays regarding transfers are never compensated due to the simple fact that it is, in most cases, practically impossible (without going into the depths of why that is, let's just assume that it is so).

Second, there are always risks involved with selling players. The most common risk being the fact that the whole website (or just the transfer list, or the bidding on the player overview page) might be down or unavailable at the time when the auction is ending, resulting in a sale way bellow the expected price. This is why we always say: don't put a player on the TL with a starting price under the minimum of what you'd accept. People still do it. They know a bid war might drive the price way up and the risk is theirs.

In this case, the time of sale of the player was risky. The player in question was being sold during the match he was still playing. I guess this might not be unheard of in the real world but it is rarely done. The risk here is with both the seller and the buyer. The buyer might end up with a injured player while the seller might have the problem you had. Delays happen, we do everything we can to prevent them but they do happen. So, even though these specific situations rarely happen, putting a player with an auction ending so close to a match or during a match is risky, with the responsibility for the resulting situation lying with the seller.

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