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shades236 (1)
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From:
shades236
To:
GM-kozlodoev
This Post:
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66639.94
in reply to
66639.15
Date: 1/9/2009 1:41:26 PM
Overall Posts Rated:
22
the problem with jump range is simply, that it takes too long to train... there's so many training updates you just sit infront of the screen and see nothing happend at all, next week.. same scenario - which makes it look like you haven't advanced at all (although you have a with something like 0.33 steps or so, depending on your trainer). It's just depressing to see your team "not advance", where as when you train JS or 1 vs 1 -> Bamm bamm .. pops pops everywhere, which in total will make your team stronger than the pop in JR every 3-4 weeks.
@Astragoth; it's like purple's in WoW ;)
[BTW: Nearly the same big issue with OD training..]
So here i'd like to adress to BB-Forrest as well, you don't necessarily need to raise the effect of Outside shooting, but make it easier to train JR.
When you check how fast Rebounding trains.. which gives you AN EXTRA chance to score 2 / 3 points, that's quite an imbalance there.
"Unluckily" i have this all time great player in my lines, which demands outside training, otherwise i would have switched to inside a long time ago!
Edit: Typo
Last edited by shades236 at 1/9/2009 3:19:48 PM
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From:
GM-JuicePats
To:
shades236
This Post:
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66639.95
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66639.94
Date: 1/9/2009 1:47:07 PM
Overall Posts Rated:
303
the problem with rump range is simply, that it takes too long to train...
Yes, I know that's a typo, but it's a damn funny one.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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