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Formula for Potential Uncovered

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188524.96 in reply to 188524.95
Date: 7/26/2011 4:41:39 AM
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Well, you don´t know the exact rating of your potential either. So the margin of error or "fantasy" is still there nevertheless.

Zwei Dinge sind unendlich, die Dummheit und das All...
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188524.97 in reply to 188524.95
Date: 7/26/2011 11:29:24 AM
Overall Posts Rated:
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I think Josef does not consider the decimals in the formula,but if you know that the player has some training you can adjust it by your self( a player that have respectable in a skill should count as 7,but if he has a pair of training in that skill you can count as 7.6 for example )

Last edited by Steve Karenn at 7/26/2011 11:31:13 AM

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188524.98 in reply to 188524.96
Date: 7/26/2011 11:30:46 AM
Overall Posts Rated:
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if the player is in my team long enough I can acurattely guess if his prificient is low, medium or high....

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188524.99 in reply to 188524.98
Date: 7/26/2011 2:32:05 PM
Overall Posts Rated:
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In potential? Or the sub of his skills?

You can of course try to apply a 10.6 instead of a 10 for a skill, but the sub of his potential remains an intangible.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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188524.100 in reply to 188524.99
Date: 7/26/2011 2:47:30 PM
Overall Posts Rated:
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I mean in the sub of the skill. As far as I know is impossible to predict the sub of the potential until is too late...

If I apply Josef Ka´s potential formulas including sublevels (i.e: 9.5 instead of 9 ) , I would be closer to the real cap number of that player (whatever it is) than if I just put the entire number (no decimals). Is that right?

This Post:
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188524.101 in reply to 188524.100
Date: 7/27/2011 5:48:55 AM
Overall Posts Rated:
959959
I mean in the sub of the skill. As far as I know is impossible to predict the sub of the potential until is too late...

If I apply Josef Ka´s potential formulas including sublevels (i.e: 9.5 instead of 9 ) , I would be closer to the real cap number of that player (whatever it is) than if I just put the entire number (no decimals). Is that right?



but you should consider that the formula is made with average values, so when you have low respectable is should be more like 6,5 then 7.

This Post:
00
188524.102 in reply to 188524.101
Date: 7/27/2011 6:33:28 AM
Overall Posts Rated:
150150
but you should consider that the formula is made with average values, so when you have low respectable is should be more like 6,5 then 7.


Now I´m confused... I don´t underestand what you mean. Why a low respectable sould be closer than 6.5 than to 7? even considering that the formula is made with average values I don´t get it. Could you explain it a little bit more?

I have players close to their cap and I´m trying to make a non intensive trainiing to make them last a little bit longer, that´s why I want to be really precise stimating where they are (18,56 or 18, 67, etc...)

This Post:
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188524.103 in reply to 188524.101
Date: 7/27/2011 7:08:12 AM
Overall Posts Rated:
404404
I mean in the sub of the skill. As far as I know is impossible to predict the sub of the potential until is too late...

If I apply Josef Ka´s potential formulas including sublevels (i.e: 9.5 instead of 9 ) , I would be closer to the real cap number of that player (whatever it is) than if I just put the entire number (no decimals). Is that right?



but you should consider that the formula is made with average values, so when you have low respectable is should be more like 6,5 then 7.

No,because respectable is among 7 and 7.9
The formula is made with average value,but when a player reach respectable level,his skill is always superior to 7,at max you could consider a value more like 7.5 than 7

This Post:
00
188524.104 in reply to 188524.103
Date: 7/27/2011 7:13:47 AM
Overall Posts Rated:
959959
I mean in the sub of the skill. As far as I know is impossible to predict the sub of the potential until is too late...

If I apply Josef Ka´s potential formulas including sublevels (i.e: 9.5 instead of 9 ) , I would be closer to the real cap number of that player (whatever it is) than if I just put the entire number (no decimals). Is that right?



but you should consider that the formula is made with average values, so when you have low respectable is should be more like 6,5 then 7.

No,because respectable is among 7 and 7.9
The formula is made with average value,but when a player reach respectable level,his skill is always superior to 7,at max you could consider a value more like 7.5 than 7



so if you examine 100 players with skill 7, the average skill ingame should be around 7,5. In the formula it appears at 7.

So when you have a seven ingame, shouldn't it 0,5 points below 7,5(which is 7 here)?

Last edited by CrazyEye at 7/27/2011 7:14:04 AM

This Post:
00
188524.105 in reply to 188524.104
Date: 7/27/2011 8:03:01 AM
Overall Posts Rated:
404404
I mean in the sub of the skill. As far as I know is impossible to predict the sub of the potential until is too late...

If I apply Josef Ka´s potential formulas including sublevels (i.e: 9.5 instead of 9 ) , I would be closer to the real cap number of that player (whatever it is) than if I just put the entire number (no decimals). Is that right?



but you should consider that the formula is made with average values, so when you have low respectable is should be more like 6,5 then 7.

No,because respectable is among 7 and 7.9
The formula is made with average value,but when a player reach respectable level,his skill is always superior to 7,at max you could consider a value more like 7.5 than 7



so if you examine 100 players with skill 7, the average skill ingame should be around 7,5. In the formula it appears at 7.

So when you have a seven ingame, shouldn't it 0,5 points below 7,5(which is 7 here)?

that's non sense
when Josef received/observed the skill of the player to analize,he sees respectable as a value among 7 and 7.9,received for some/many player information about trainings and then come out with the formula
In game,if you know that a player has respectable,his value go among 7 and 7.9 because you don't know the decimals of that player,plain and simple

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