I mean that you can set up the changes before the game based on a certain situation occuring during a game.
again for example you set before the game: "If my team 0-10 run then take timeout and change offensive system to run and gun, and defensive tactics to man to man".
That means i case the opponent team has a 10-0 run, automatically the game engine takes a timeout and changes the offensive and the defensive play as you had ordered it before the game.
Like this you could set up certain strategies before the game depending on certain situations (certain runs, difference in score, foul situation, maybe even depending on team stats during the game), and then when those situations take actually place during the game, the tactical changes you wished for are implemented, rather than have the game engine itself decide what should happen and where adjustments are made.
Last edited by Coach Ash at 3/15/2010 12:07:47 PM