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Hi guys ..New here

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From: KwaiWah

This Post:
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157772.96 in reply to 157772.95
Date: 10/16/2010 5:00:21 AM
Overall Posts Rated:
3232
But I guess a few key things I would like to highlight:

1. Training: Training is really the heart of BB. BB is basically about improving your team at a rate higher than other teams. If you improve at the same rate as other teams then you will be stuck at whatever position you are at. If you improve slower then definitely you will become weaker despite training your team (This applies to teams trying to train players age 25 and above or players already reaching their potential soft cap). So train at a higher rate than other teams. To me, this means either training 3 or 6 players which are within their potential cap. Training less will mean improving at a slower rate.

2. Managing your finances: You can also improve your team by getting players from the transfer list. So ensuring you get the most from your arena and spending as little as possible on staff and players is critical to save money either to strengthen your weak point or to buy the trainee required to max out your training minutes.

3. Pick your fights. Decide upfront what your team objective is for the season. Either to win the play-offs, to get into play-offs, to avoid relegation or even to be in position 7 or 8 or to win the tournament. Depending on your objective, you should then assess the games for your whole season how you should play it. Planning upfront can really make a difference.

This Post:
00
157772.97 in reply to 157772.91
Date: 10/16/2010 5:04:12 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
The only way for the div II teams to be competitive is to remain faithful to their training regime and to learn the game well. Financially, the MBBA teams are at an advantage with their bigger arenas.


Agree. And training must be very intensive and very well shaped. In MBBA you have more merchandising, arena incomes and TV contracts. Just climbing from III to II I added about 80K$ of weekly incomes this season.

Training is the key: a training program, spanning across 3 seasons about main objectives, with focused execution one season at time (to be then flexible according to evolution of team, opponents, players) What I still see is that training is suboptimal - but this is my external opinion.

About blueprint, I read Kwaiwah with interest: it is not much different than mine, but with some key changes depending on local situation. Just at the begining, when promoted one season earlier in IV, I had to fight to survive like this season, so changied all my programs to increase chances Or you could face a fierce opponent arrived from upwards or downwards. You can get others' blueprints just as source of inspiration - and a good series of lessons learned.