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Plans for isolation + Box and 1

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From: rwystyrk

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169813.96 in reply to 169813.95
Date: 1/25/2011 8:54:36 AM
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Jirkov
EVERYONE has the same access to these new tactics.

Yes, everyone has the same access, but not access as was announced by BB-Charles on 07/10/2010 in news.

As announced a few seasons ago, we are finally ready to introduce two new tactics; Box-and-one & Isolation! These tactics will be available for testing in scrimmages starting this season, beginning with next Thursday’s games. Box-and-one is a defensive tactic, where four players play in the zone defense protecting the basket and the fifth player plays a man-to-man defense guarding the best offensive player on the other team. This is designed to prevent that player from getting the ball as often, as the man to man defender can overplay defensively knowing that he has a zone backup. Isolation is an offensive tactic. In an Isolation offense, the team will try to find their best offensive player and clear out an area for him to create his own shot. We are going to eventually offer both tactics with both outside and inside variants. For offense this means Isolation will attempt to clear out for the best exterior/interior player depending on which variant you choose. On defense, this means the defense will place a single man defender on the best exterior/interior player. We expect to be testing these new options over the course of the season in scrimmages and then private league games, and that they might need considerable adjustments as we observe how they are being used. We will begin by making the exterior versions of both tactics available beginning with next week’s scrimmages.

The main problem is that inside version was introduced right into competitive matches and outside version was only for scrimmages even charles wrote also about PL.
In general I have nothing against involving new tactics, but step by step and for competitive matches should be involved after at least a season of massive testing to be sure it's not too strong or too weak. Some important matches now could be just a lottery if one side bet by a fortune for winning card.

This Post:
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169813.97 in reply to 169813.94
Date: 1/25/2011 9:08:08 AM
Overall Posts Rated:
587587
So, I'm not exactly happy with this, but as long as there are no bugs, it's not a big issue.

Are you sure, there are no bugs?

No, I am afraid the testing was not sufficient. But assuming there is no bug and the tactics are not unbalanced, I see no real issue.

From: Edju

This Post:
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169813.98 in reply to 169813.94
Date: 1/25/2011 12:04:57 PM
Overall Posts Rated:
303303
A The game engine is full of bugs (BB's don't care about)


Fortunately, none of this statement is true.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
From: rwystyrk

To: Edju
This Post:
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169813.99 in reply to 169813.98
Date: 1/25/2011 3:17:13 PM
BC Hostivař
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A The game engine is full of bugs (BB's don't care about)


Fortunately, none of this statement is true.


Unfortunately, it's true. Maybe you care about it, but your PR is so terrible that it at least looks like you don't care about.
But we can challange - starting from now, I will report every GE bug I mention and we will see how quick you will be able to response and fix it.

From: Edju

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169813.100 in reply to 169813.99
Date: 1/25/2011 3:28:21 PM
Overall Posts Rated:
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I suspect most of what you're referring to is Game Viewer bugs, which suck and are annoying, but do not actually impact the game result, which is what a Game Engine bug would be.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
From: rwystyrk

To: Edju
This Post:
00
169813.101 in reply to 169813.100
Date: 1/25/2011 4:01:48 PM
BC Hostivař
II.2
Overall Posts Rated:
11871187
Second Team:
Jirkov
I think for example if attack ends after more than 24 seconds with turnover, it's not game viewer bug, but game engine bug.
But your are right there are much more Game Viewer and Play-by-Play commentary bugs. So do you confirm commentary bugs in Game Viewer and Play-by-Play are not important for you?

From: Rycka

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169813.102 in reply to 169813.101
Date: 1/25/2011 4:18:10 PM
Overall Posts Rated:
272272
I think for example if attack ends after more than 24 seconds with turnover, it's not game viewer bug, but game engine bug.


i do remember a thread in a bug forum, where one of the BB's was intrested in this, and kind of agreed it could be a bug.

Last edited by Rycka at 1/25/2011 4:19:20 PM

From: rwystyrk

This Post:
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169813.103 in reply to 169813.102
Date: 1/25/2011 4:20:31 PM
BC Hostivař
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Overall Posts Rated:
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And do you remember when it was? Because this bug is there for ages.

From: Edju

This Post:
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169813.104 in reply to 169813.101
Date: 1/25/2011 4:24:38 PM
Overall Posts Rated:
303303
So do you confirm commentary bugs in Game Viewer and Play-by-Play are not important for you?


No, I do not.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
From: Rycka

This Post:
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169813.105 in reply to 169813.103
Date: 1/25/2011 4:36:50 PM
Overall Posts Rated:
272272
yeah. this bug is for ages. i would think this was about two seasons ago, when it was replied by BB's on the bugs forum. i'm thinking how should i search for it, but no special words used comes to mind.

Last edited by Rycka at 1/25/2011 4:37:12 PM

From: rwystyrk

To: Edju
This Post:
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169813.106 in reply to 169813.104
Date: 1/25/2011 4:39:26 PM
BC Hostivař
II.2
Overall Posts Rated:
11871187
Second Team:
Jirkov
So, we can change our challange to Game Engine, Game Viewer and Play-By-Play bugs so that you can confirm your word by facts.

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