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Lvl 4 or Lvl 5 Trainer

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From: jeffjeff

This Post:
00
240497.99 in reply to 240497.98
Date: 4/17/2013 12:54:45 PM
Overall Posts Rated:
6969
well it certainly sounds like a fun thing to tryout =) hopefully I make it to D1 by then :D

This Post:
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240497.101 in reply to 240497.96
Date: 4/17/2013 2:09:03 PM
Overall Posts Rated:
12061206
First off: If you're making him a SF than he'll never cap as an ATG

Actually SF is the easiest position to cap.

From: jeffjeff

This Post:
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240497.102 in reply to 240497.100
Date: 4/17/2013 2:32:04 PM
Overall Posts Rated:
6969
I didn't mean it would be fun to have the highest salary, I meant it would be fun to try training an ATG at SF and getting him to cap (I've heard SF is generally less salary than other positions). Who would want the highest salary? That's not fun at all xD

From: B.B.King

This Post:
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240497.104 in reply to 240497.103
Date: 4/17/2013 3:57:52 PM
Overall Posts Rated:
12061206
JS to 30 and capped SF ready, it's the easiest way. For sure easier than changing every week between IS/ID/RB. JS is very easy training, You can use guards or wingmen slots, player can play on three different possition, You can try to cap 6 players at the same moment. If player is small then JR trained to 15 could be helpful, if players is tall then RB to 15. It will be fine if OD and ID aren't black at beginning.

"Classic built" means only what we want so it doesn't matter. If we can train C in three skills we can train SF only in three skills as well (JS/JR/RB, or OD instead of RB or ID instead of JR). Of course we can train 4 or 5 of mentioned skills.

Negative elastic effect doesn't exist (the same as positive - both are neutral).

From: B.B.King

This Post:
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240497.106 in reply to 240497.105
Date: 4/17/2013 4:51:40 PM
Overall Posts Rated:
12061206
Nope, elastic effect isn't negative or positive. It's neutral. It looks that probably You don't know how it works.

Skill dropping for 33+ yo players isn't case in our discussion. However here You are wrong too. Skill dropping for monoskilled players isn't more negative than skill dropping of multiskilled players. Both 33 yo monoskilled C with only 3 skills and salary=400k and TSP=80 and perfect rounded SF with all skills=8 and salary=10k should achieve TSP=10 at the same time.

This Post:
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240497.107 in reply to 240497.106
Date: 4/17/2013 6:55:45 PM
Overall Posts Rated:
11451145
Explain how a 22 yo gets four OD pops in 4 weeks of training in a row then?

Elastic effect is real buddy.

Manager of the Bahamas National Team!
This Post:
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240497.108 in reply to 240497.107
Date: 4/17/2013 7:30:53 PM
Overall Posts Rated:
6969
I'm not sure how neutral it can get when he says elastic effect is neutral. But I can see how it can be somewhat neutral in the sense let's say OD depends on HA and vice versa. If you just train OD a lot only the elastic effect will start negatively affecting the OD training, but when you train HA afterwards it positively affects HA and neutralizes out? However, I'm not sure if the elasticity both ways are to the same degree which is why it may or may not neutralize out completely.

This Post:
00
240497.109 in reply to 240497.108
Date: 4/17/2013 7:56:14 PM
Overall Posts Rated:
11451145
Remember that Handling trains at almost twice the speed of OD. So neutral in that respect is also incorrect.

Manager of the Bahamas National Team!
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