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The New Engine Changes

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23472.19 in reply to 23472.17
Date: 4/9/2008 5:28:33 AM
Overall Posts Rated:
3535
What really concerns me is the TIE/CT matches. There's no way to predict whether you can win, or the effects of such decision. Actually, you can predict that if you play TIE, you'll lose!

I agree with you that playing TIE is more risky than before.
And I agree with Ned that the home court advantage seems to be increased.

But I have TIEd all my games since the new GE release and I have won them all... so i find your statement a bit too strong :)

This Post:
00
23472.21 in reply to 23472.18
Date: 4/9/2008 9:40:45 AM
Overall Posts Rated:
506506
Sometime I wonder why most teams are trying to specialize in outside or inside orientation, because I think the game (real and simulated basket) offers a lot more possibilities.


Some teams will use training to improve their team, so they choose wether they train guards or centers. Or teams don't care that much about training and trade a lot, so they can make a balanced team more easy.

I woud love to have a balanced team, but since i'm training centers and power forwards and since I don't have the money to buy guards who improve my team enough, my team is focused on the inside.

This Post:
00
23472.23 in reply to 23472.3
Date: 4/9/2008 10:40:04 AM
River Legends
II.3
Overall Posts Rated:
12151215
Hi Charles. First of all thank you for taking part in the thread. Its very important for us the contributions you make in the forum. It gives us the opportunity to ask about all those things that we don´t understand. You are doing a great job with the game and also with the community.

But there are two questions that i dont understand.

In the news and now in the forums you say:
The first issue is the effect of TiE and CT. What I'd say here is simply to remind you that under the old system, when you played CT or TiE it would make your ratings go up, but under the new system, it does not

A lot of users of the spanish community (wich i try to represent here) are telling me that the old effects of the TIE and CT still have effects on the ratings. I realized it also in my first league match with the new engine. I lost the same Inside Defense and the same Rebounds that i used to lose with a TIE in the old engine ratings.

However, it seems that now something more has changed, when you play with a lower attitude you lose something more that you cant see on the ratings. (that could be the changes you told us), but now.. the TIE seems to have the same effects than before in the Inside Def. and the Reb., but now we have to add the new changes. That could be the reason of how lots of players that had a great streak playing always in TIE are starting to fall a lot of matches now when they play TIE.


This are my two first TIEs with the new engine. I lost Inside Defense and Rebounding on my ratings, but i also lost the 2 matches. I was 12-1 before the changes.
(2844509)
(2844502)

And this is a match of a friend that can help. He also was 12-1 before the changes and now he has lost 3 of 6.
This one is very meaningful about what a higher attitude can do.

(2845050)

Im sorry if its hard to understand what i want to say, English is not my first language and I do the best that i can. I hope that this post will help.

Regards.

Last edited by LeYeNdiNhA at 4/9/2008 10:46:59 AM

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This Post:
00
23472.27 in reply to 23472.3
Date: 4/9/2008 12:58:51 PM
Overall Posts Rated:
9696
A balanced and flexible team is always a good idea, and the game engine tries to reward it.

Now, here's what we do to try to help an inside team in that spot: when we know that you need to take a three-pointer, we'll partially ignore your depth chart and if you have a really good shooter on the bench, we'll bring him into the game to help you have a better chance to make the shot.

After reading the full post from Patjebono and knowing there where about 25 replies I was aware it would take me much time to read all.
After reading your post, I just stopped reading other replies, because this one says it all.
As you requested I will give some feedback on these few points of you I quoted.

First one: I can confirm that this seems to be true. I think of myself to have a prety balanced team. I have no real starplayers, and should 1 get injured (unless it is one of my 2 best PGs) I don't think my team will be weakened in any way. I had no problems whatsoever with the new engine, while it seems that less balanced teams do have trouble winning as easely as before.
I'm not telling it is a good thing, or not, I just feel that what you tried to achieve, is what you achieved.

To the second point: I think this is a great idea. It would also be logic for a coach to field their 3 point-guys in the final minute if they need to make 3 point shots. Very good idea!

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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