In Spain ACBB all the teams except 3 were borned in IVth-Vth division (most of the times Vth) with a weekly incomes that were less than 80k.
Actually it is even less. That's similar to what I started with, and I think that is about as low as it gets for a starting team. I understand that new managers are eager to compete, but when starting in division V(or in any of the bottom 2 divisions), you don't have a far way down, so that is the best stage of the game to build arena. Cut down the team to a minimum by selling and firing those that don't get sold, build arena for all turnover until the arena is at least 10k bleachers. Teams also has a starting bonus that I think should be used on arena. Unforunatly this has become a neccessity for new teams to not get in the situation Spain and Italy are in now, before at least the top divisions. Take a look at Germany as a big country that does not suffer under so hard economic conditions. Why? They focused on arena on a large scale. Because of the current situation a single team breaking the norm in Spain and Italy now, building arena with any means neccesary, risking demotion in the process, will most certainly have better chances than a team focusing on promotion first to have better income (and then build arena). I'm not saying teams have done wrong choices or managed badly, but that the circumstances and high level of competition makes it neccesary to take steps to be able to afford those high salaries. Even if a team did not take those steps at the beginning it is possible to sell a player or two and invest in arena even after time has passed. Especially since the prices for players are at the level they are at the moment, and arena expansions have gone unchanged, it should be possible to do this quite easily. A maximum build out of the arena would come to somewhere around 6 millions. Mot much more than what a lot of medium leveled guards and good centers are sold for. Which brings us to the TL prices. Are the high prices on the player market caused by:
10 countries currently comprise 68.5% of BuzzerBeater managers. ...included Srbija [the largest country in the next lower group, with 960 managers], that would be countries containing 70.2% of managers.
with high competition level that promts high quality players, or the few teams in small countries that have utilized their earning potential (which is far from all)? Personally I believe the first may have a bigger impact.
Give me 600k/week since the begining and I would have the second Maracaná.
We all know that no team earns that amount from the beginning, since it is a neccessity to build more seats than you start with, even if you have the conditions to earn maximum, to earn sums like that. Are there even veteran teams with a positive balance of 600k a week?
The max any new team can earn in theory is 131500$ ((4500 bleacherx20$=90000$)+ (450 lower tierx70$=31500$)+(50 courtside seatx200$=10000$)). This is if there had been no random factor, 5 balls on all categories of fan survey, probably a lot of factors more that the BB's won't tell us, and only after the team has had the possibility to change prices. The default maximum income for a starting arena is 65750$ ((450x10$=45000$)+(450x35$=15750$)+(50x100$=5000$)) Considering IF the manager of the new team have had a team before and has extensive experience plus is aware of all these aspects, I think it is safe to assume he would not even get near the maximum before at least some time have passed, even in the smallest and newest of countries. Therefore the starting conditions for new teams are very similar for any new team. Some may have an easier road to promote, but no one can utilise the earning conditions and afford a very high salary total if they don't focus on infrastructure (arena). Hope this clears up a little bit.
Last edited by Svett Sleik (U21-Scout Norge) at 1/31/2010 9:42:15 PM