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Ask Your Questions Here#3

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This Post:
11
322394.323 in reply to 322394.322
Date: 7/22/2024 5:17:43 PM
The Cavy Squad
II.4
Overall Posts Rated:
7272

Hey, nope, You cannot buy players from Your Utopia team and vice versa:
https://buzzerbeater.com/community/rules.aspx?nav=Utopia&a...
Likewise, the “Utopia” teams will be free to buy and sell players from all other teams (except their original teams, including players previously owned by them, and vice versa).


Last edited by Hubsoniusz at 7/22/2024 5:18:58 PM

From: yzjyzj

This Post:
00
322394.325 in reply to 322394.322
Date: 7/23/2024 2:40:34 AM
Glendale Prep
IV.51
Overall Posts Rated:
11
Second Team:
Pirate Academy
Thank you folks for your answers! I really appreciate those.

Another question: if I bought a player earlier this week and decided to fire him before Sunday (the economy update), what would be the impact on:
1) player salary --- Do I have to pay him a week of salary or a compensation fee?
2) tax rate when I sell players? (as this would increase with more sales)

This Post:
11
322394.326 in reply to 322394.325
Date: 7/23/2024 3:15:00 AM
Warriors of Berlin
III.3
Overall Posts Rated:
5353
Second Team:
Greek Spartans
1)No (this happens only at the staff when you fire them)
2)When you fire a player doesnt count as a sale

This Post:
00
322394.327 in reply to 322394.326
Date: 7/23/2024 8:40:40 AM
Glendale Prep
IV.51
Overall Posts Rated:
11
Second Team:
Pirate Academy
I see, so what is the con of firing a rocket player almost immediately? (With him only playing two or three games)

This Post:
00
322394.328 in reply to 322394.327
Date: 7/23/2024 9:07:13 AM
Warriors of Berlin
III.3
Overall Posts Rated:
5353
Second Team:
Greek Spartans
It isnt any issue to do this...only in Fan Survey probably some of your ratings will be low
PM/Advices:
1)Concentrate on training as new manager
2)Buy a respectable trainer at least,in the beginning is enough
3)Roster 12-14 players
4)Do not expand the luxury boxes any more (27 are too much for your league).Expand the other seats when you have cash to spend
5)Avoid to buy a player and after few days to sell him because the
fees are too high (you get 60% of the price that you sell him).As long a player stays in your team and after you want to sell him you pay less fee->more profit

Last edited by Don_Antonio at 7/23/2024 9:12:16 AM

This Post:
00
322394.329 in reply to 322394.328
Date: 7/23/2024 9:59:50 AM
Glendale Prep
IV.51
Overall Posts Rated:
11
Second Team:
Pirate Academy
Thank you I appreciate all the advice!

This Post:
00
322394.330 in reply to 322394.328
Date: 7/23/2024 10:01:01 AM
Glendale Prep
IV.51
Overall Posts Rated:
11
Second Team:
Pirate Academy
One last question: how long should a player stay before I sell him to avoid the 40% selling fee?

This Post:
00
322394.331 in reply to 322394.330
Date: 7/23/2024 10:23:30 AM
Warriors of Berlin
III.3
Overall Posts Rated:
5353
Second Team:
Greek Spartans
I have a player 57 days and if i sell him i will get 90 %
The maximum you can get is 97% of the selling price
So approximately +-80 days

This Post:
00
322394.332 in reply to 322394.1
Date: 7/23/2024 1:36:48 PM
The Dachshunds
III.13
Overall Posts Rated:
6262
Second Team:
The Dachshunds II
How does one construct a team that can consistently score throughout the game? My players aren't bad but it seems whoever I bring in or take out and no matter my opponent, inevitably we will go on an 8 minute stretch when guys go 0-20. It's incredibly frustrating.

This Post:
00
322394.333 in reply to 322394.332
Date: 7/26/2024 2:03:13 AM
Vatican Vipers
III.1
Overall Posts Rated:
88
Has Potential been changed at all? I was wondering how accurate this page from the manual, still was.
How does potential work?
Potential acts as a cap on training. Different potential levels cap out at different skill levels. So an MVP can be trained longer than an Allstar potential player. There is a rough salary estimate corresponding to the cap for each potential level. Once the skill set of a player reaches a particular point (The soft cap) that is equal to the potential level of the player, training really slows down and it becomes ineffective to train the player anymore.

0 Announcer: < 6k
1 Bench warmer: < 8k
2 Role player: < 13k
3 6th man: 10-15k
4 Starter: 15-20k
5 Star: 20-30k
6 AllStar: 30-50k
7 Perennial allstar: 50-85k
8 Superstar: 80-120k
9 MVP: 100-200k
10 Hall of famer: 200k+
11 All time great: 300k+

The above is a rough estimate of potentials and where they cap at. Note that centers are generally capable of attaining a higher salary than guards.

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