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Potential and Salary

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117670.49 in reply to 117670.48
Date: 11/6/2009 7:33:07 PM
River Legends
III.8
Overall Posts Rated:
12131213
Ok, I suppose that you are going to keep training him, if he arrives to 30k+ I will definitevely be wrong. I made my observations being the NT of Spain, and maybe all those SF had too much JS (maybe SF with a skill combination of high JS and some reb reach the cap before than others?).

I would like to control your player, just to confirm what I believe. Ill send you a BBmail.

Last edited by LeYeNdiNhA at 11/6/2009 7:34:03 PM

This Post:
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117670.51 in reply to 117670.48
Date: 11/6/2009 9:52:19 PM
Overall Posts Rated:
6161
theres no way of telling whether you are cap or not because we dont know how much age and height affect training speed by.

This Post:
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117670.53 in reply to 117670.52
Date: 11/6/2009 10:10:07 PM
Overall Posts Rated:
6161
so youre saying that as you get into higher level, the training slow automatically. example: training from strong -> prolific is slower than mediorce -> average?

This Post:
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117670.56 in reply to 117670.55
Date: 11/7/2009 8:42:41 AM
Overall Posts Rated:
227227
Hi,

I have a SG capped at around 43k of salary, which is consistent with the data Leyendinha had provided.

My guess about potential caps its not about the salary but about a combination of primary skill level for every position.

My SG is lvl1 in rebounding, and thats is the reason, or my guess, why he is in the bottom of the interval. But most important he get capped, when the summ of his 3 primary skills for SG reach 40. I assume that primary skills for SG are JS, JR and OD.

Maybe the SF get capped at low salaries because the formula takes into account more primary skills than for a SG or a C.

Also in the case of PG, many of them or at least many that i have seen(before last changes), haven't a really high level of passing, making it possible to reach their cap with a higher salary than SF. Assuming that passing is a primary skill for PG.

Best regards,

This Post:
00
117670.58 in reply to 117670.57
Date: 11/7/2009 9:57:40 AM
Overall Posts Rated:
227227
Exactly,

But that's the point about Leyendinha table.
The different cap salary between positions are due to the different combination of primary skills and secondary skills, and maybe that causes this major salary cap differences for SF related to other positions.

But what I was trying to say is that the sof-cap is something like that:

Allstars: 40 in the summ of primary skills.
Perenniall Allstars: 45
Super Star: 50
MVP: 55
Hall of famer: 60
Legend: +60.

That's my guess.

Last edited by findreasons at 11/7/2009 9:59:24 AM

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