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Guards vs C - Salarys

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20034.48 in reply to 20034.47
Date: 3/23/2008 2:05:30 PM
Overall Posts Rated:
22
End your post, don't end the debate. It's not up to you.
As it's also not up to you to decide what's primary skill and what's not.

Unfortunately there aren't enough C examples at market to contrast with the Guard I mentioned. The only example I found of a C close enough to his skills adding at the primary skills you chose was a guy that added up 29 vs. Pablo Cubides 30, salary was at 15660 vs 13000, which is still a significant distortion.

Now the other point is: why doesn't salary increase accordingly to training, independently of if its vertical (as is happening with Cs) or horizontal (as with Gs)?

It isn't an advantage to have a very vertical player vs. a very horizontal player, so why should it be more expensive?

Notice that I agree to disagree at the first point, I still think Cs are making more money than Gs even if they have similar levels all around (though I agree that in general Cs are more vertical right now than guards). But this still doesn't get to the point in bold.

This Post:
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20034.49 in reply to 20034.48
Date: 3/23/2008 2:46:08 PM
River Legends
III.8
Overall Posts Rated:
12131213
End your post, don't end the debate. It's not up to you.

As it's also not up to you to decide what's primary skill and what's not.


First point its true, the debate ends when everybody finishes the discussion. "end the debate" is a Spanish expression ("fin del debate") wich means that everything its now clear. I translate it in a literal way and maybe you didn´t understand what i was trying to say.

In the second point im not agree with you, i´ve maid my own studies and i know pretty good wich are the primary skills for every position (at least if we speak about the growth of the wages), maybe i dont know definitively how does the wave formula works, but if we are going to compare players and the salary increase we have to do it in the same conditions.

I think that the examples i have given explained properly what i wanted to say, you dont say anything about Italian players, all those guys were trained (nearly, not at all) in a "center form" (i mean, training just the 3 primary habilities during a large period of time).

Normally, i read the threads of the global, but i prefer to write in the forums of my own language (my english is not very well, sorry), but when i saw this thread i answered because i am seeing this since the beginnings of season 3, i adviced all the people who was training inside players to be careful because they were creating non-hybrid monsters (in a few years they are going to cost in the market 0$) which dont have good secondary skills in lots of cases, then i came and i see this and i feel like a "deja vu", if they know how does this work, why are they complaining and they just are STILL TRAINING ID, IS and RB??
I cant understand this.

Anyway, consider trainings like Shot Blocking, JS, Passing or Driving for Inside players, try making hybrids, otherwise all the work is going to dissapear. Its just an advise, i dont like to train IS or 1 on 1 to my SG, but i know that if i just train JS, JR and OD my guys are going to come standstill very fast.

This Post:
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20034.50 in reply to 20034.49
Date: 3/23/2008 3:09:18 PM
Overall Posts Rated:
506506
I'm a little disappointed in your discussion method. It seems you don't even leave some room for other opinions. It seems that you only think yours is right and others are all wrong. Maybe i'm wrong there, at least I hope I'm wrong.
But posts like this are just really weird:
This thread has nonsense, i repeat it and the BBs can repeat it again.

How can you ever know the opinion of another person, like a BB? You just can't, and you can't just call opinions other than yours 'nonsense'. That's just completely wrong.

I see a lot of discussion here, but again my post about the contribution vs salary is ignored most of the time. Maybe because everyone accepts it as the truth or something?

I would like to hear some other arguments about that, instead of just the simple words "I disagree"

The point was that a 42k salary Center contributes less or equal to the team ratings as a 15k Guard.
You can read my whole post here: (20034.29)

Oh your point here:
If a shooting guard trainer starts to train ONLY JS,JR an OD he will be in the same problems,


It just not true. Andre posted a perfect example of a player with 13k who had only JS,JR and OD.


Last edited by BB-Patrick at 3/23/2008 3:20:17 PM

This Post:
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20034.52 in reply to 20034.51
Date: 3/23/2008 3:35:02 PM
Overall Posts Rated:
506506
Yeah that's a good point about the two position training, but I do miss the link with the salary/team contribution part?

This Post:
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20034.54 in reply to 20034.53
Date: 3/23/2008 3:54:53 PM
Overall Posts Rated:
506506
As far as salary is concerned, my impression is that it depends on the relevance of the skills for the position. Therefore, since guards have more relevant skill, this clearly drives their wages down, because you can't train all of them.


Yeah I do think it works like this right now. But I think that's wrong or not fair.

Salarycalculation shouldn't look at the relevance and amount of skills per position, but it should look at the contribution of the players to the ratings.
The way it works right now is that you can relatively boost your outside ratings more easy (lower skills gets higher ratings in comparison to centers) than inside ratings, while you got a lower salary. Like I said before if you play 4 inside players with a total of 100k salary you will get the same ratings as 4 guards with a total of 50k salary.

This Post:
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20034.56 in reply to 20034.50
Date: 3/23/2008 7:48:05 PM
Overall Posts Rated:
329329
Hi, I´m new to this thread, but it is hard to follow it... mainly because the lack of words economy... so I hope I didn´t misunderstood anything.

I agree with LA-Leyendinha. There is a point of non-sense on the thread, because we are discussing about a rule that is the same for everybody. Therefore you cannot say this is something unfair.
From your long discussion about salary/contribution, there is one only idea in my head coming all the time:

The question is now what should change? It's clearly that guards are more powerfull, since they don't need a high salary to get high ratings.

If this is true: why most people train centers? why most people play look-inside?
We can imagine that most people are wrong, and next question is:

(this is the idea coming all the time) ;-)

why not to change to train outside players??? because you will easily get to the first division and leave all this wrong people back very easily (if you are right).
It looks like you don´t want to change your training, and you do think it is much better to change the rules of the game!

Just an opinion. Have fun!

Last edited by Emilio at 3/23/2008 7:49:09 PM

¡Me aburro! (Homer Simpson)
This Post:
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20034.57 in reply to 20034.50
Date: 3/23/2008 11:14:31 PM
River Legends
III.8
Overall Posts Rated:
12131213


It just not true. Andre posted a perfect example of a player with 13k who had only JS,JR and OD.


Maybe my English is not to good and i translate what i think using expressions from Spanish in a very literal way.

Im sorry if it sounds bad.

The play that Andre posted has sensational JS (2 positions train), prominent JR and strong OD.

We have to se the salary of a player that has sensational (12) RBD (2 positions trains), prominent (10) IS and strong (8) ID. And then compare the salaries.

I have seen this one (its hard to find but you can try): (2671723)
15k and 11 in Rebounding, 9 in IS and 9 in ID. It seems nearly the same, and the salary is nearly the same. (a guy with 10-10-10 in the primaries has a bigger wage than a guy with (13-10-7) in his primaries.

And like Ebustelo said, the game is the same for everybody!!! and if you see what happens when you train the 3 primaries (look at italian Shooting guards in the next wage update)... take a decission, but dont complain to change the game.