Yes, ideally your starters would get 2 games of 36 minutes, then the bench would get 2 games of 12 minutes and 1 game of 48, or so. You can't really be that accurate with your minutes though and most starters will probably get closer to 40 in a truly competitive game.
Even if it worked, the moment you get an opponent that doesn't suck in the cup, the plan goes out the window. Plus, this is only feasible for strong, established teams in the higher categories. How do you suppose a div.IV team could pull that off, except for hoping for constant draws against bots?
At the end of the day, the game is designed around 3 competitive games per week and the training/game shape calculations are not. Even if that wasn't a problem, the whole plan would require 10 similarly competent players to narrowly work in an ideal scenario. The way training works, it's simply impossible to produce enough players for all teams to have that kind of depth.
The entire system is not very well thought-out.
Last edited by Xamos at 6/5/2016 5:51:55 PM