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Flagrant fouls that cause injury

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This Post:
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324505.8 in reply to 324505.7
Date: 7/24/2024 7:32:07 AM
Franca Shoemakers Revival
II.3
Overall Posts Rated:
561561
Second Team:
Mito só o da Caverna
A player will get ejected if he commits two flagrant fouls.


Has this ever happened in BB? I don't recall this happening with or against my team in 50+ seasons, but maybe someone can say otherwise with their experience.

Anyway, in real life flagrant 2 foul exists and leads to instant ejection...

This Post:
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324505.11 in reply to 324505.4
Date: 8/11/2024 4:43:24 PM
Swiss Cheese Defense
III.5
Overall Posts Rated:
4444
Second Team:
IQ Under Room Temp
I'm not advocating a suspension for the offending player but rather just an ejection from the game. And while training is big for some people, winning is the ultimate goal. I've lost more than one game based on an early flagrant on a key player of mine with nothing in return but a pair of free throws.

This Post:
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324505.12 in reply to 324505.11
Date: 8/11/2024 11:57:40 PM
Warriors of Berlin
III.3
Overall Posts Rated:
5555
Second Team:
Greek Spartans
Next time your player maybe will make the foul so is equal
and how they said with 2 flagrant fouls the player gets out

This Post:
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324505.13 in reply to 324505.12
Date: 10/9/2024 4:48:32 PM
3 level threat
IV.19
Overall Posts Rated:
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I’m all for adding new elements of “strategy” to the game- I like the idea of there being ejections for “intentional” injuries.

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324505.14 in reply to 324505.13
Date: 10/9/2024 4:54:46 PM
Warriors of Berlin
III.3
Overall Posts Rated:
5555
Second Team:
Greek Spartans
A player will get ejected if he commits two flagrant fouls


Already exists how BB Justin said...Do you want additional punishment?

Last edited by Don_Antonio at 10/9/2024 4:55:17 PM

This Post:
11
324505.15 in reply to 324505.14
Date: 10/9/2024 5:07:35 PM
3 level threat
IV.19
Overall Posts Rated:
1111
“Punishment” no.
“Element” yes.

But then, I also would like to have an option, in coaching tactics, to “force overtimes” if it’s a possibility due to score, to force other team to play more minutes messing up potential game shapes of players for upcoming games, cups, playoffs etc. at expense of risking your own players’ game shapes.

As an added “element” of gameplay/strategy.

I am for things that diversify the way one can coach and game plan.

This Post:
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324505.16 in reply to 324505.15
Date: 10/9/2024 6:31:16 PM
Warriors of Berlin
III.3
Overall Posts Rated:
5555
Second Team:
Greek Spartans
I’m all for adding new elements of “strategy” to the game- I like the idea of there being ejections for “intentional” injuries.


Firstly above you mentioned about ejections which already exists

But then, I also would like to have an option, in coaching tactics, to “force overtimes” if it’s a possibility due to score, to force other team to play more minutes messing up potential game shapes of players for upcoming games, cups, playoffs etc. at expense of risking your own players’ game shapes.


This is out of this topic.But which element do you want to add to increase overtimes? My opinion that this is completely pointless.Not any improvement to the game with such an element

This Post:
00
324505.17 in reply to 324505.16
Date: 10/9/2024 7:52:25 PM
3 level threat
IV.19
Overall Posts Rated:
1111
I mention about ejections for intentionally injuring a player.
Which- does not seem to exist.

Second part- your opinion is noted. But late season games, effecting people’s game shapes can effect playoff seeding and etc. there’s strategic elements to it. If it’s not for you it’s not for you. That’s why it would be an OPTION.

Or do you complain about full court press even if you don’t use it?

This Post:
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324505.18 in reply to 324505.11
Date: 10/24/2024 9:45:50 PM
Swiss Cheese Defense
III.5
Overall Posts Rated:
4444
Second Team:
IQ Under Room Temp
And it just happened again. My best player gets knocked out of the game on a flagrant foul and nothing but two free throws in return. And that's how I got bounced from the tournament. This honestly the thing I hate most about this game. One injury can decide it all.

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