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GM-Perpete (1)
GM-SherlockH (6)
LDR (2)
______ (NZ National Team) (2)
khenry (1)
Hercules (1)
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From:
LDR
To:
GM-SherlockH
This Post:
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282376.10
in reply to
282376.9
Date: 10/1/2016 10:16:32 PM
Sandersville Preyers
III.2
Overall Posts Rated:
140
Second Team:
Faulknersburg Friars
And I wasn't being critical of that approach. Small steps would be great. It's a worldwide game, so I can't expect to understand everyone's approach.
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From:
khenry
To:
GM-SherlockH
This Post:
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282376.12
in reply to
282376.11
Date: 10/3/2016 2:19:17 PM
Overall Posts Rated:
288
Booooooo!
I have 1757 players for sale and I'm $25,835,360 in debt. Buy them at outrageous prices, or be selfish and make me go bankrupt. You decide, BB.
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From:
______ (NZ National Team)
This Post:
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282376.14
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282376.13
Date: 10/13/2016 7:56:25 PM
Overall Posts Rated:
329
My take on this would be that the minimum roster size should be 7 players. If a team has a 5 man roster, there's a chance 1 or 2 of them get injured, and then you're down to 3 players anyway. However, if a team with 7 players has 2 injuries, they'd still have 5 players.
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From:
______ (NZ National Team)
To:
GM-SherlockH
This Post:
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282376.16
in reply to
282376.15
Date: 10/14/2016 4:25:38 PM
Overall Posts Rated:
329
I have used empty slots to my advantage in the past, but I agree. They allow managers to ignore an aspect of the game.
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