I didn't think it was that complicated; I was trying to offer a simple visual ladder everyone can access easily.
That information has been there below the league table for quite some time now. :) Handling all this communication through forums (as opposed to dedicate website, for instance) during development stage of the HGL is unhandy to such extent, that with this order that I have created on official HGL threads, I have no easy way to announce all small additions/changes to rules, so that they would be easily visible.
(Remember, 'announcement' sections have no characters left to add, and as there's a major announcement available, I don't want to mix things up by adding something to that same post anyway). Now that I think of it, I could've written a post about such changes these official threads, and maybe will do so in the future (after some addition/change), but I've prioritized getting things done instead. And if I had done it by sending post to Homegrown teams II-thread, it would've probably drowned to the flood of posts anyway.
But as for my questions above (about Playpass), does it allow all or any of those possibilities, or only win-loss (
winning-% based league table with no additional categories with possibility to give values to different aspects (such as, for instance win x points, forfeit -x points, etc.)? Replying to my questions (1.-5.) would give me better idea what's the level of functionality of Playpass.
If points allocated can't be changed (if you can't tell Playpass how many points you want to have awarded for a win, loss, draw, etc.), as long as there's not an error in my thinking here, we could also theoretically use point system in where a winner would receive 1 point, loser 0 points, and for forfeit -1 point. That would, of course, still require usage of a league table that uses points as a primary comparison method instead of wins, or possibility to add a category (forfeits) to league table that is taken account when arranging teams to correct order. Naturally, as long as forfeits wouldn't exist, that kind of 1 point for win, 0 points for losses league table should reflect the same league situation as the league table kept by me (unless of course I use my original plan, with 2, 1 and occasionally 0 points awarded per match).
And as I asked earlier, is it easy to "print out" each individual teams' schedule for the season, instead of full schedule? If not, this is still doable (by each team individually), things aren't just going to look as neat, structured and standardized in their posts.
Point of "complicated" (personally I don't see it as complicated) here is to discourage forfeits strongly. As far as I know, similar point system is used in Finnish highest level basketball league, Korisliiga, to penalize teams who commit forfeits (that in real league, of course, hardly ever happen).
Now that we will send all match box score links to scores thread before season starts, it will eliminate the possibility of matches not being played and forfeits due to that - forfeits due to other violations, such as playing wrong players or too small of a roster of course remain;
but please do not start sending those links just yet as I will first write an informative post about it here.