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Homegrown teams (II)

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This Post:
00
324689.97 in reply to 324689.96
Date: 12/18/2024 10:02:40 PM
QQguest
I.1
Overall Posts Rated:
335335
5 teams demote out of every league (6 in Utopia).

1 champion promotes out of every league, and there are 4 leagues in a lower division for every 1 league in the division above (except for Utopia div IV, which has 96 leagues compared to 16 leagues in Utopia div III).

So for every 1 league in the division above, there's 1 auto promotion spot available -- 1 auto promotion spot from II into I, 4 auto promotion spots from III into II, 16 auto promotion spots from IV into III. (except Utopia which gets weirder -- 2 auto promotion spots into div 1, 8 auto promotion spots into div II, and 0 auto promotion spots into div III).

Auto promotion rankings are determined by:
1. Regular season conference ranking (you MUST have won your conference in the regular season standings)
2. Total wins, descending
3. Point differential, descending

So Elan was one of 4 France d.III teams to go 22-0 in the regular season and has secured auto-promotion.


Thank you for an explanation on my part as well! I think I may have seen this kind of discussion somewhere before, but as far as I can remember such a detailed explanation isn't a part of an official game manual, even though it should! Game manual only mentions about this (not official translation): "In addition, one extra promotion spot will be granted to a team that has a best regular season record (which is a team that hasn't already secured the promotion by other means).".
Let me supplement the game manual part.
In Standings page, it says,
"One extra promotion spot will be awarded to the team with the best regular season record (conference ranking being the most important criteria)."
/community/rules.aspx?nav=Standings&official=1
And in Utopia League page, it says,
"Along with the conference champions, the rest of the promoting teams will be determined using the usual bot promotion ranking system (ordered by conference rank, wins, forfeits, point difference and finally points made)."
/community/rules.aspx?nav=Utopia&official=1

This Post:
11
324689.98 in reply to 324689.97
Date: 12/22/2024 9:02:30 AM
Wagner College
II.2
Overall Posts Rated:
217217
Thank you for your message. You are indeed correct, it does mention such things. I wasn't writing clearly enough. What I meant especially that clear information about league structures and such are missing. As manager Azariah wrote:


1 champion promotes out of every league, and there are 4 leagues in a lower division for every 1 league in the division above (except for Utopia div IV, which has 96 leagues compared to 16 leagues in Utopia div III).

So for every 1 league in the division above, there's 1 auto promotion spot available -- 1 auto promotion spot from II into I, 4 auto promotion spots from III into II, 16 auto promotion spots from IV into III. (except Utopia which gets weirder -- 2 auto promotion spots into div 1, 8 auto promotion spots into div II, and 0 auto promotion spots into div III).

Auto promotion rankings are determined by:
1. Regular season conference ranking (you MUST have won your conference in the regular season standings)
2. Total wins, descending
3. Point differential, descending


Also - while this is totally off-topic in terms of homegrown teams - I find that to not be the only part where the official game manual is lacking. Once again, as all important draft session is closing, there is no information available on official game manual for instance about what is going to be the potential range of player should he have 5, 4, 3, 2 or 1 ball potential (that's found on a draft page when you scout&interview them). I know this is kind of "basic knowledge" and it's kind of embarrassing as a long term homegrown manager to admit that I don't remember them automatically (but I don't).

I know it has been discussed on forums multiple times. But also, for non supporters forum search function is unavailable, which makes it unnecessarily difficult to find such basic information which should be part of game manual to begin with. (I can just imagine how new users would see this sort of things...). I just know I've been spending a lot of time searching for forums for many, many different kind of things without finding them, or if I have found them, in many instances that search project has been an unnecessarily long grind through tens/hundreds of forum posts.

End of a rant. ;)

From: rigno
This Post:
11
324689.99 in reply to 324689.1
Date: 12/25/2024 6:38:38 AM
Sea Urchins
Serie A
Overall Posts Rated:
6363
Promotion!

II for me in the same league and the same conference of Virtus Portici.


From: Hadár
This Post:
44
324689.100 in reply to 324689.99
Date: 12/26/2024 1:25:04 PM
Svätý Jur Snakers
Extraliga
Overall Posts Rated:
432432
After a thrilling and balanced final, I was promoted to the top competition again, even if only for one season.

From: Wagner

This Post:
22
324689.101 in reply to 324689.100
Date: 12/28/2024 7:54:58 AM
Wagner College
II.2
Overall Posts Rated:
217217
Congratulations for both Sea Urchins and Svatý Jur Snakers, you both really seemed to have a very exciting final series which both were decided in tie-break matches with 5 and 2 points, respectively!
Promotions are always great news and time for celebration for us homegrown teams, and while in some occasions promotion might end up being a one season visit, promotion is still something that has been achieved by you and you only (and not been achieved by buying players), and nobody can take that away from you!

Besides, now that that I took a look at especially Svatý Jur Snakers team salaries, they are quite impressive already! I know there are/have been some homegrown teams that have/have had bigger player salaries, but nevertheless it's worth noting that it takes lots of time, patience and planning to achieve such level.

As a one comparison - after not doing thorough research though in terms of each teams player salaries - it seems to me that your team would immediately be the number 1 favorite to win the BuzzerBeater Homegrown league should you be interested to join the 8 of us that have currently announced of our interest to participate. Also Sea Urchins do seem to have a very strong roster (in terms of player wages, which often is quite good means of predicting future performance) which would likely make his team at least a very strong medal contender in my predictions!

From: Hadár

This Post:
00
324689.102 in reply to 324689.101
Date: 12/28/2024 4:00:08 PM
Svätý Jur Snakers
Extraliga
Overall Posts Rated:
432432
Being a homegrown team is a long haul. But if you stick with it long enough, you'll see results.

From: MrJ

This Post:
22
324689.103 in reply to 324689.102
Date: 12/29/2024 4:30:32 AM
Swan River Serpents
III.2
Overall Posts Rated:
348348
Second Team:
Westopian Tigers
Being a homegrown team is a long haul. But if you stick with it long enough, you'll see results.


Maybe one of the Homegrown teams can create a Post on 'How to become a homegrown team' for those of us interested. It would need to be comprehensive enough that a team willing to adopt it would actually be able to succeed.

:-)

Home Grown; for teams who like a challenge!
From: Wagner

To: MrJ
This Post:
11
324689.104 in reply to 324689.103
Date: 12/29/2024 4:53:41 AM
Wagner College
II.2
Overall Posts Rated:
217217
Being a homegrown team is a long haul. But if you stick with it long enough, you'll see results.


Maybe one of the Homegrown teams can create a Post on 'How to become a homegrown team' for those of us interested. It would need to be comprehensive enough that a team willing to adopt it would actually be able to succeed.

:-)

Excellent idea... There are some homegrown teams that have actually also been very successful - although in my opinion that's not a prerequisite for writing such "guide" - so I really hope someone writes that kind of long forum post (or posts, as there's 4000 character limit per one message).

I think we can all learn from each other... and not only learn, but also find new approach angles and inspiration to our HG projects.

From: MrJ

This Post:
11
324689.105 in reply to 324689.104
Date: 12/29/2024 5:02:04 AM
Swan River Serpents
III.2
Overall Posts Rated:
348348
Second Team:
Westopian Tigers
Being a homegrown team is a long haul. But if you stick with it long enough, you'll see results.


Maybe one of the Homegrown teams can create a Post on 'How to become a homegrown team' for those of us interested. It would need to be comprehensive enough that a team willing to adopt it would actually be able to succeed.

:-)

Excellent idea... There are some homegrown teams that have actually also been very successful - although in my opinion that's not a prerequisite for writing such "guide" - so I really hope someone writes that kind of long forum post (or posts, as there's 4000 character limit per one message).

I think we can all learn from each other... and not only learn, but also find new approach angles and inspiration to our HG projects.



+1

I would like to know of the different ways teams approached it as I'm sure there are multiple ways. So, different posts by different teams might also be useful.

Personally, as a team that is 'Australian' players only...I have entertained the idea (still do) of converting my team to a homegrown one. I understand it would take 5 to 10 seasons (in my estimate) to do it well and compete at a high level. I'd be happy to begin such a long-term enterprise, but I'd want to hear multiple ways to do it first.

Hopefully some of the HG teams will oblige my request

Home Grown; for teams who like a challenge!
From: Wagner

This Post:
11
324689.106 in reply to 324689.102
Date: 12/29/2024 5:06:03 AM
Wagner College
II.2
Overall Posts Rated:
217217
Exactly. And what's more rewarding than having created that success by yourself by drafting and developing your own players? For me nothing else does the trick in BuzzerBeater nowadays. Buying your way to success is one way to play - and I've tried it before - but it gets old and boring quite fast.

Each for their own, but I don't see getting back to that "playing philosophy/strategy" any time soon (if ever). When you develop your own players, I think then they can really be called legends within your own franchise, a true franchise players. I've had in the past for instance purchased players who have scored thousands of points to my team, but as I see it nowadays, you can't even speak of them/for their significance in a same sentence with my own drafted players who have done the same - it just feels completely different.

Like I mentioned, personally I've "mentally grown" towards homegrown attitude/way of life for quite a long time already, and that's why I so strongly try to get the BBHG league started. So apologies for all who are totally fed up with me constantly talking about it, but someone has to do it, right? ;)

From: Wagner

To: MrJ
This Post:
00
324689.107 in reply to 324689.105
Date: 12/29/2024 5:29:58 AM
Wagner College
II.2
Overall Posts Rated:
217217
+1

I would like to know of the different ways teams approached it as I'm sure there are multiple ways. So, different posts by different teams might also be useful.

Personally, as a team that is 'Australian' players only...I have entertained the idea (still do) of converting my team to a homegrown one. I understand it would take 5 to 10 seasons (in my estimate) to do it well and compete at a high level. I'd be happy to begin such a long-term enterprise, but I'd want to hear multiple ways to do it first.

Hopefully some of the HG teams will oblige my request :D



Well, I'll join the club as I'd like to hear more too. It's a very good idea/reminder that whoever decides to write such post/posts, previous success as a HG team is not a demand for doing that. It might be good to include a short description about previous experience (and possible success) as a HG team, so that everyone would get most out of it/could understand better from what background this post comes from. I know there are few very successful HG teams, and probably they've wrote something about this already, but I can't recall seeing such "guide" written about becoming a HG team. And it's very understandable that you'd like to read about experiences first before jumping to deep end - which I think is still not a bad option either, if one has enough cash to survive in lower division for enough time to get promoted (back) to the upper division.

I hope you keep on entertaining that idea, and that it becomes reality some day soon! I haven't checked out your roster (age structure and/or which of Australian players are your own draftees), and I guess that'd also affect how long it'd take for your team to be able to compete at high level. Other thing that's also a bit relative term as it changes from manager to manager and therefore needs probably to be defined, is competing at high level... :D

Just out of curiosity - would you be possibly interested in participating BBHG league with your main team? This has been discussed in previous posts (I don't know what kind of/if discussion about this has been taken place in discord), but as for now I (and many others) would rather see only main teams playing in BBHG league as that's more within the original spirit/definition of a homegrown team. (In previous posts, if you haven't read them, a separate league for Utopian BBHG teams has been proposed though as one solution if there are enough interested participants in the future and if someone wants to govern/be a league commissioner for such Utopian based league. As for now though, I hope to see teams interested in participating with their main team).

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